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This one never gets old.

It's amazing how little people know about subpixel rendering, even in the design profession. I suppose it's not really required knowledge, but it's interesting to know how text antialiasing really works. You can do a lot with LCDs.




You got it wrong: LCDs, due to their incredible sharpness, created a need for antialiased fonts. Predating CRTs with their universal slight blurriness didn't need it, it was kind of "built into the hardware".


Huh? You can't do subpixel rendering on a CRT, so it would have been impossible to implement before LCDs.

Normal antialiasing has existed since long before LCDs.




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