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I'm sorry; I have this site in my feeds and I thought the article was worth sharing even though it's clearly biased. I found this editorial which is a little lighter in tones, but shares the same view: http://www.japantimes.co.jp/opinion/2015/06/30/editorials/ab...

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So, make your site completely inaccessible under iOS? Your users are going to blame you, not Apple.

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Either it pays off to take a dependency on Apple or it doesn't. The costs of the dependency are both short-term - building apps for the Apple app store and supporting Mobile Safari - and long term in the form of Apple changing it's "API" arbitrarily in ways detrimental to your business.

My point is that your business model is what you can control and change and the odds of changing Apple's business model without changing the nature of the market are zero. Changing your business model can change the market.

Finally, if your business's customers are more loyal to orthogonal aspects of Apple than to your business then it is better to think of those customers as Apple's rather than your business's. There's nothing to be gained by wishing it were otherwise.

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I'm about your age and I live in Italy (not exactly the most advanced democracy ever). We still vote with pencil and paper. I see no issue with that: I go in with my voting document (that I received via mail), I vote, I go out. It takes 5 minutes of my time, and it happens every few years.

The reason why young people don't vote, I think, is mainly because indifference towards politics and/or the candidates, not because it's a hassle to vote.

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The idea of liquid democracy is appealing because the issues are all opt-in. If there is a particular topic you feel passionate about, say funding stem-cell research, you can choose to vote on it. Maybe not everyone cares about who runs for X office, but I think giving people the option is always the better choice. Doesn't Italy have like the highest youth unemployment rate in Europe? I'd bet some young people have a lot to say on the matter.

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Yes, liquid democracy is a cool concept and I'd love to see it applied in a reasonable way, but the OP was talking about local/federal elections, where - I think - online/offline voting wouldn't matter much. Hell, thanks to digital divide I think that making elections online only would actually decrease attendance in Italy!

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> I assuem this is for F2P games. How does iOS handle F2P cross-platform games? Can I buy assets on the Android version of a game and have them appear on the iOS version, or does that violate Apple's TOC?

Yes, you can. For example, Kindle books you buy on Amazon appear on the iOS app, and Hearthstone packs you buy on Battle.net appear on the iPad app. Apple takes a share of IAPs bought in iOS apps, but that doesn't mean it disallows content bought somewhere else.

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Can you buy kindle books in the app on iOS? I thought Amazon didn't want Apple taking a bite out of their (already low) ebook profits?

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You still buy the books through Amazon, and download them from Amazon. Technically they're not an IAP, since with "traditional" IAPs the app store/play store would keep track of what purchases a user has made; with Kindle, Amazon is keeping track of what you buy and they link it to your account so you can access it anywhere.

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Isn't it better to use something invalid (like 0.0.0.0) instead of 127.0.0.1? If you have a development server on your machine, rerouting ads to 127.0.0.1 means lots of useless requests...

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The author briefly discusses this and has made a 0.0.0.0 version available here: http://someonewhocares.org/hosts/zero/

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> Telegram even stores plaintext copies of everyone's entire message history on the server for multi-device sync.

Really? In their FAQ [1] they state:

> ordinary chats use client-server/server-client encryption and are stored securely encrypted on our servers

What's your source?

[1] https://telegram.org/faq

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This is a great example of deceptive marketing at work. You can check out their API here:

https://core.telegram.org/methods#working-with-messages

...where's the encryption on message histories? There is none. If the data is encrypted server-side, it's with keys that live on the servers. In other words, the encryption provides no value and the servers are "trusted." The point of end to end encryption is not to have to trust servers.

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As stated in the FAQ normal chats are NOT end to end encrypted. Of course the server has to store the messages in plain text to make cloud sync work (without requiring a password).

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Bootstrap has an officially supported SASS version.

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Ah, been a while, good to know, thanks.

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iPad Airs don't have any problems using a 2048x1536 resolution with the A7. I guess it can be safely said that iPhone 6s won't have problems with their resolution on an A8.

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The latest updates to Swarm reintroduced a few of the original gamification concepts, most notably an unlockable "mayor" sticker. Give it a try.

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If you'd like to go a bit higher level without sacrificing performance, I suggest Lapis, a Lua/Moonscript framework built on top of OpenResty: http://leafo.net/lapis/

(not the author, just a fan!)

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Thanks for sharing. Lapis looks really cool. For anyone curious about performance see ChikkaChiChi's comment[1].

[1] https://news.ycombinator.com/item?id=8021069

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Looking at this table, I should've said "without sacrificing too much performance". Impressive results, though!

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Lapis + pgmoon do look like a wonderful combination indeed. I'm also a fan, but my experience is limited to small experiments.

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