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Seems like it's not clear how much time involvement they're expecting? Mentors get a stipend of $500, and writers get $6000 for three months of work?


I believe that's only for the Google Summer of Code if you live in the US. IIRC, GSoD participants do not receive a stipend.


You do get a stipend: https://developers.google.com/season-of-docs/docs/tech-write...

It's not much, particularly as this seems to be out of the holiday season (Sep-Nov) which makes it hard for students. That said, in much of the world $2k a month (ie $24k pro rata) is a reasonable salary for writing documentation. There are worse paying graduate jobs.


Based on the repository description I thought it was just the code examples, but wow yeah it's the whole thing.


This reminds me of a more cynical way of looking at the taste/ability gap. I can't find the source, but it's based on the idea that by the time you finish a creative work you've improved to the point where you can see a lot of flaws in it. You go back and try to fix them, but by the time you're done with _that_ you've improved enough to identify even more flaws. This cycle will repeat forever as you continue to improve, develop your creative voice and refine your tastes.


It's cool to see how a piece changed over time, but I don't quite understand how that helps improve writing. Perhaps it would help identify common mistakes, but the app is pretty much passive in terms of suggestions.


Thanks for your feedback. I find it helpful to revisit how word choice, paragraphs, etc., changed over time, but I agree that more direct suggestions would be useful. I'll brainstorm ways to include tips.


I thought that was odd as well. I've never encountered somebody who pretended to be surprised at my lack of knowledge - more often I just get condescension.


Really cool. The drawing tool would be even better if it drew as soon as you clicked (i.e., would draw a single dot if you click and don't drag the mouse).


I learned typing using Sierra's Spooky typing [1]

Pretty great for the time.

[1] http://www.sierrachest.com/index.php?a=g&id=429&fld=...


A little something like this? https://www.youtube.com/watch?v=i_0DXxNeaQ0


I did the math for my first year of working - 3 hours of commuting a day, 48 weeks, 5 days a week. 30 full days spent sitting on public transport.

I wouldn't like to drive (wouldn't be much faster), but I'm still nowhere near as relaxed or productive on public transport than I could be at home - it's stuffy, limited space (leg room, anyone?), and you can't always get a seat. Account for the 6 months it took to get used to reading on a moving vehicle without feeling ill within 10 minutes, and I've lost even more time.

I enjoyed it for a while (I thought the time would force me to achieve something), but as I started using my spare time differently the commute became the biggest time suck of anything, and there was very little I could do about it (mostly due to infrequent and badly aligning public transport schedules).


Am I the only one that thought that while most of the points made in the article were generally true, the follow-up and examples were lackluster.

Comments like these:

"you can get away with a lot of things just by fluttering your eyelashes and being a bit cheeky ... so don’t take (too much, hehe) advantage of the nerds treating you like a princess just because they finally get to work with a girl."

are insulting to both genders, as well as being grossly overstated.


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