It was amazing in it's heyday.
Has any other multiplayer game since then persisted items in the game-world (i.e. dropped items and such)? I miss that. And the housing was a lot of fun.
UO was the first "massive" online game I'd ever played. Getting murdered and running around as a ghost was fun the first few times.
http://www.havenandhearth.com/ has a similar feel with less players. Plenty of housing and PKing though.
Don't they? Surely they make some interest on the money if it is parked for any length of time? Plus transaction fees and such? And individuals probably get bonuses etc. based on volume in some way? (IANAB(anker), just wild guesses here.)
I had 4 WD Red 4 TB HDDs like WDC WD40EFRX and 2 out of them already failed SMART long tests and hat uncorrectable errors reported by the kernel after about 25000 hrs powered on. I've messed a lot with the drives bought 3 other used drives and it turned out that one of them had the same failure just undetected.
I was able to "fix" the issue by running testdisk in read-write mode forcing the disk to overwrite the bad sector. That's how I forcefully fix pending sectors on desktop drives. But it seems that WD Reds don't want to replace sectors because the data is still readable. The drive just needs a second or two.
I'm not happy with that but I'm also glad, I could confirm that's not an issue caused by my setup.
One would say, I should replace the drive immediately but I trust in ZFS and my backups. I would put the drive on my shelve and maybe reuse it as temporary buffer storage because why would someone buy such a used drive for a high price? In my eyes, it's still okay.
I find it more impressive that Intel/AMD vcpu (i.e. each "vcpu" is actually an SMT thread) competes with or usually beats a Graviton vcpu (which afaik is always a real single Arm core).
Please consider integrating SingleFile support as well, perhaps at least in coordination with the planned browser addon. (ArchiveBox supports SingleFile on the server-side running under nodejs.)