Hacker Newsnew | past | comments | ask | show | jobs | submit | unspecified's commentslogin

There was also a Strong Songs episode about Fela Kuti back in November 2025:

https://strongsongspodcast.com/blogs/episodes/s07-bonus-the-...


I just got hedgedoc (nee codimd, nee hackmd [1]) setup for my own purposes. It does have the advantage of splitscreen edit/preview, and it has the option to use vim/emacs keybinds in the editor, but if I'd had stashpad, I probably would not have bothered setting up a selfhost hedgedoc.

[1] https://hedgedoc.org/history/


+1 for hedgedoc. Only weird thing missing is an admin interface and easy way to check if no one is abusing any of those forgotten public pads that are hanging about.


For offline access, you just need to configure that once with the CIDR of your local network(s), and then the next time you're offline the server will allow auth-less use: you'll still be you, but the server itself won't attempt to authenticate you through the internet.

Settings -> <server name> -> Network -> Show Advanced -> List of IP addresses and networks that are allowed without auth

You can also toggle off some of the extra crap they are pushing:

Settings -> <your username> -> Online Media Sources



    Small (400B, 11 keys, 3 layers)
    Medium (13KB, 300+ key, 6 layers)
    Large (635KB, 10000+ key, 6 layers)
I would be so happy to work somewhere where a 0.000635 GB json file is "large".


From the documentation it seems to me that they're mostly concerned about resource utilization when processing APIs, and not dealing with files. 635KB may be representative of a large API payload in their environment.


Searching text content is my main remaining use of XPath.


> FFF #176 - Belts optimization

The last bit of this post mentions UDP packets not making it through ISPs if their checksum is 0x0000 or 0xFFFF...what is THAT all about? This would have been in February of 2017.

> If you remember from the previous FFF, our map downloader was having some extremely rare problems with some mysterious packets that would always get filtered over the Internet. We already had a fix for it, but I was curious what was going on. Thanks to the investigative power of the Factorio community, we found out that all those mysterious packets, before NAT, had a checksum of 0xFFFF. Admalledd from the forum sent some hand-crafted packets through his Internet connection and surprise, all packets would go through, except those with a checksum of 0xFFFF or 0x0000. At this point I would just assume this ISP(and some other few ISPs around the world) have some faulty hardware or software that do not handle these special cases of UDP checksums.


If the checksum comes out as all 0's you're supposed to make it all 1's (0 in a UDP checksum means no checksum) so really it's related to that singular value and, if you've ever seen the quality of some of the dirt cheap hardware with ancient firmware some carriers use, it's really not that surprising for it to be bugged as described as they really don't care about dropping the occasional UDP packet when it's probably dropping more than that of general traffic due to how cheap and overrun it is anyways.


I would love to exchange browser state with my coworkers and act as them for a few hours. I think I could really clean up our ticketing system if I was logged in as someone who could outright delete tickets instead of merely marking them as closed.


> sqldiff

You just blew my mind. Thank you!

I can't believe the things I find out from random HN comments.


Thanks for this, I have problems finding good developer podcasts, and at a quick glance of title + count, this looks promising.

Also...the podcast is more than eight years old!


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: