Put a noose around its neck, huh? Jobs returned to Apple and changed its direction about 10 years ago.
- Go to: http://finance.google.com/finance?q=AAPL
- Click the 10 yr time frame.
- Click the check box to add MSFT to the same graph.
- Tell me again how bad of a job Steve has been doing, and how it hasn't meant anything to MSFT.
Now some more ycombinator specific points. When you get together with a bunch of web startup owners or attend a conference, do you see more or less macs than the overall market would indicate? Would you say there are more than 1 mac per 10 startups? Would you say that what startups are using, they are quite likely to support as they grow?
It hasn't. Microsoft's growth has remained relatively stable since it's growth from '95 to 2000. Apple has almost zero impact from '98 to 2005, which is where we start to see the stock perform well.
Economics FAIL. -0.5% growth over 10 year is a loss of money because you are falling behind inflation. Based on their market cap Microsoft is shrinking at a rate of 2-3% a year in real dollars while Apple is growing off the charts. You can't say that the falling Windows brand is not a direct cause of that, and Apple's contrast with Microsoft helps that. Apple's growth has more to do with the iPod than OS X, but OS X has a lot more to do with Windows falling image than anything else.
1) I swear I clicked a couple times on less than $10, and was shown less than $25. Bug maybe?
2) If there are no items that match a filter, the filter shouldn't show up. If you have items in the $15-$50, and I click on Less than $10, I'm just going to be annoyed.
3) Unless I am missing something, there is no way to sort search results. I would potentially like to be able to sort based on release date (how much are new games?) and price (what's the coolest game I can afford?) and popularity (what's selling best right now, a great deal?)
4) Are you just adding the shipping cost into the seller's cost and then saying the shipping is free? The prices just seem a little weird. I guess seeing the total price is kind of cool.
6) http://www.dawdle.com/help/index.php/sell-problems/
- I don't understand the refund policy. So someone is going to buy my game on the website via CC, and then if we work out an arrangement, I'm going to reimburse them via check off-site? I understand you are trying to limit refund charges, but this seems like one of the weakest portions of the selling process, imho.
All around, this is looking pretty nice. At first I was a bit skeptical, thinking that this doesn't offer much more than Amazon Marketplace and/or Ebay, with much smaller audiences. However reading the responses here shows that the lower fees and simplicity of the process is a win for the seller, if not necessarily the buyer. You should really stress these advantages to first time and/or potential sellers to get them interested.
Any chance you will let users offer compound Standing Offers? For instance, I'll buy 10 copies of this item at a certain condition for X. Or I'd pay $Y (total) for games a, b, and c.
Now some more ycombinator specific points. When you get together with a bunch of web startup owners or attend a conference, do you see more or less macs than the overall market would indicate? Would you say there are more than 1 mac per 10 startups? Would you say that what startups are using, they are quite likely to support as they grow?