In space you get bit flips fairly quickly when using very small transistors. You would have to run stuff on fairly old hardware, which probably makes the whole thing economically inefficient for serious "computation in space".
Some laptops do become unusable once they start thermal throttling. I have an Matebook X Pro (2020, the one with i7) which throttles to the point where I can't even properly write code in VSC anymore (I do only light web apps).
>It isn't a product-led acquisition, but more a talent one.
I am pretty sure OAI mostly cares about their virtualization IP for MacOS. They already extensively use WSL2 for sandboxing Codex on Windows, and I imagine they want something similar for Codex on Mac.
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