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This. I would also add Returnal to this list but otherwise I agree, It's hard to believe it's been almost 5 years since the release of PS5 and there are still barely any games that look as good as The Last Of Us 2 or Red Dead Redemption 2 which were released on PS4


I would agree with this. A lot of PS5 games using UE5+ with all it's features run at sub 1080p30 (some times sub 720p30)upscaled to 1440p/4K and still look & run way, way worse that TLOU2/RDR2/Death Stranding 1/Horizon 1 on the PS4. Death Stranding 2, Horizon 2, and the Demon's Souls remake look and run far, far better (on a purely technical level) than any other PS5 game and they all use rasterized lighting.


As someone who lives in Russia, by the end of your second paragraph I was thinking to myself "This guy must be Russian". and I was right. I swear, Russians bitch about everything. no matter how good something is, some Russian will find something to complain about.


Yes, but I tried also to be useful and suggested the ideas for improving the keyboard.


This. The battery in the Apple watch is abysmal. I understand that as a watch its "smarter" than the Garmin watches, but charging a watch everyday is a hard no for me. The Fenix 6x lasts for 2-3 weeks while training every day. I wish the Apple watch would prioritize its battery life.


What do you mean by "incrementally compile"? an addition of a single line of code results in a 60s build? never experienced anything like that, only the first compile is slow for me.


Incremental compilation results are subjective. If you just changed the file with "main" in it and there was nothing else in there, I'd expect it to be faster than changing a file at the bottom of the dependency tree as you then have to recompile a lot more.

Perhaps they're changing some fundamentals of the codebase and (unsurprisingly) the compiler seems slower than you might expect.


Yes, unfortunately, most of my work is on low-level shared libraries and it often wants to rebuild everything.


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