Google actually has released weights for some of their models, but judging by the fact that this model is potentially valuable, they likely will not allow Niantic for this
> Google actually has released weights for some of their models, but judging by the fact that this model is potentially valuable, they likely will not allow Niantic for this
which is totally unfair, every niantic player should have access to all the stuff because they collectively made it
> which is totally unfair, every niantic player should have access to all the stuff because they collectively made it
I don't understand this perspective. While all players may have collectively made this model possible, no individual player could make a model like it based on their contributions alone.
Since no single player could replicate this outcome based on only their data, does it not imply that there's value created from collecting (and incentivizing collection of) the data, and subsequently processing it to create something?
It actually seems more unfair to demand the collective result for yourself, when your own individual input is itself insufficient to have created it in the first place.
I don't think producers of data are inherently entitled to all products produced from said data.
Is a farmer entitled to the entirety of your work output because you ate a vegetable grown on their farm?
“Is a farmer entitled to the entirety of your work output because you ate a vegetable grown on their farm?”
Bad analogy. I pay a farmer (directly or indirectly) for the vegetable. It’s a simple, understood, transaction. These players were generally unaware that they were gathering data for Niantic in this way.
If data is crowdsourced it should belong to the crowd.
Niantic pays you for the data you collect, as well. It might pay you with in-game rewards, but if you accept those rewards, this is, as you put it, "a simple, understood transaction".
The farmers you buy the vegetables from are also generally unaware of how you use them, too!
I fail to see how you're differentiating the analogy from the original example.
Most of your analysis is flawed because the model is non-rivalrous so it could easily be given to every player.
Additionally, many people can contribute to make something greater that benefits everyone (see open source). So the argument of “you couldn’t have done this on your own” also doesn’t hold any water.
The only thing that protects niantic is just a shitty ToS like the rest of the games that nobody pays attention to. There is nothing fundamentally “right” about what they did.
> Most of your analysis is flawed because the model is non-rivalrous so it could easily be given to every player.
Sure, copying it is approximately free. But using it provides value, and sharing the model dilutes the value of its usage. The fact that it's free to copy doesn't mean it's free to share. The value of the copy that Niantic uses will be diluted by every copy they make and share with someone else.
> Additionally, many people can contribute to make something greater that benefits everyone (see open source). So the argument of “you couldn’t have done this on your own” also doesn’t hold any water.
Your second sentence does not logically follow from the first. In fact, your first sentence is an excellent example of the point I was making: many people contribute to open-source projects, and the value of the vast majority of those contributions on their own do not amount to the sum total value of the projects they've contributed to. This is what I meant by "your own individual input is itself insufficient to have created it in the first place". Sure, many people contribute to open source projects to make them what they are, but in the vast majority of cases, any individual contributor on their own would be unable to create those same projects.
To rephrase your first sentence: the value of the whole is greater than the value of the parts. There is value in putting all the pieces together in the right way, and that value should rightfully be allocated to those who did the synthesis, not to those who contributed the parts.
Is a canvas-maker entitled to every painting produced on one of their canvasses? Without the canvas the painting would not exist--but merely producing the canvas does not make it into a painting. The value is added by the artist, not the canvas-maker--therefore the value for the produced art should mostly go to the artist, not the canvas-maker. The canvas maker is compensated for the value of the canvas itself (which isn't much), and is entitled to nothing beyond.
> The only thing that protects niantic is just a shitty ToS like the rest of the games that nobody pays attention to. There is nothing fundamentally “right” about what they did.
There's also nothing fundamentally wrong about it, either, which was my point. Well, my point was actually that it's even more shitty to demand the sum total of the output when you only contributed a tiny slice of the input.
You’re getting really confused here. Nobody is arguing about stuff being worth more than the sum of its parts. That’s obvious to everyone who has watched literally anything useful being constructed out of materials.
You using that as some kind of support for Niantic’s actions doesn’t make any sense.
> There's also nothing fundamentally wrong about it, either, which was my point.
What you’re ignoring is the reality of people getting angry when they contribute something under a premise and then it gets used for something else. When I contribute to a charity that is supposed to build water supply systems and they decide to build pipe bombs instead, I’m gonna be pretty pissed off.
> Well, my point was actually that it's even more shitty to demand the sum total of the output when you only contributed a tiny slice of the input.
The collective that produced literally all of the input can ask for the model and then easily copy it to each member. If a single person produced all of the input and then requested this, how much does your argument change? Because these scenarios are equivalent when the product isn’t rivalrous.
More generally, you’re still not grokking non-rivalrous goods. A good isn’t non-rivalrous just because artificially constraining it and selling access to it can make it profitable. This confusion has led you multiple times to comparing this model to physical goods.
> You’re getting really confused here. Nobody is arguing about stuff being worth more than the sum of its parts. That’s obvious to everyone who has watched literally anything useful being constructed out of materials.
I really don't think I'm getting confused here. This is what you said: "Additionally, many people can contribute to make something greater that benefits everyone (see open source)". That sounds to me like "many people contribute to make a thing whose value is greater than the value of the inputs" aka "the whole is greater than the sum of its parts".
Regardless, your second sentence was still unsupported by that, because I can point to literally any open-source project and prove that no one contributor to that project could have created the project that exists today. Sure, there are projects where 80-90% of the project is written by one person, and even the rare case where an entire project is written by a single individual, but those are rare cases, and not the norm. The statement that "no one individual could recreate these projects on their own" is still accurate far more often than it's not. Finding a single counter-example doesn't prove the point, because your counterexample is the vast minority case.
We know for a fact in the case of Niantic's data gathering that no one individual could have made this model. There are many reasons, but the easiest to illustrate is the number of man-hours required to collect the input data.
> What you’re ignoring is the reality of people getting angry when they contribute something under a premise and then it gets used for something else. When I contribute to a charity that is supposed to build water supply systems and they decide to build pipe bombs instead, I’m gonna be pretty pissed off.
I'm not ignoring that reality, I'm just saying those people aren't justified in their anger. They can be angry all they want, but anger does not justify feeling entitled to something to which you really aren't. In the case of Niantic's data collection, they opted into this and agreed to collect the data on behalf of Niantic, without even asking what the data was to be used for. When it turns out that it's in purpose of something to make Niantic money (you know, to make up for the fact that you're playing their game for free), they really have no standing. To be clear, they're free to be angry and free to feel "cheated" in some way, but a) they haven't been cheated, and b) their ignorance is their fault and no one else's.
> The collective that produced literally all of the input can ask for the model and then easily copy it to each member. If a single person produced all of the input and then requested this, how much does your argument change? Because these scenarios are equivalent when the product isn’t rivalrous.
If a single person produced all the input and then requested it, I'd probably say they deserve a copy. However, no single individual can have produced all the input here, so the point is moot. There also is no "collective that produced literally all of the input", so that point is moot, as well. You would never be able to get every person's explicit consent to demand a copy of the model on behalf of "everyone", if not for the simple fact that the vast majority of those people simply don't give a shit. They'd never use the model or do anything constructive with it, so why bother with having a copy?
Neither of these examples are realistic, and so my argument doesn't change. I try to keep my arguments grounded in reality, not in hypotheticals.
And again, giving a copy to each member isn't free, even though copying it might be. I'll just quote myself again:
> Sure, copying it is approximately free. But using it provides value, and sharing the model dilutes the value of its usage. The fact that it's free to copy doesn't mean it's free to share. The value of the copy that Niantic uses will be diluted by every copy they make and share with someone else. [...] There is value in putting all the pieces together in the right way, and that value should rightfully be allocated to those who did the synthesis, not to those who contributed the parts.
-
> More generally, you’re still not grokking non-rivalrous goods. A good isn’t non-rivalrous just because artificially constraining it and selling access to it can make it profitable. This confusion has led you multiple times to comparing this model to physical goods.
No, I grok non-rivalrous goods pretty well. I just think they're largely imaginary and only apply to a very small slice of non-physical goods. Niantic is building this model to make money from it. This means they believe the model will provide value to other users, who will pay them for the use of that model. Anyone else who obtains a copy of this model could use it in the same way, and obtain some of that market share for themselves. This means providing services built on this model is inherently rivalrous, which removes the entire basis of your argument. Even if this leads to lower prices for the end users (the ideal case), there is still direct competition (i.e. rivalry!) between all owners of the model.
People who think like this and want to profit off you with KPIs is why players should always maliciously comply with data grabs. Spend the 30 seconds activating the accelerometer and doing sweeps of your shoes and full finger covers of the surroundings to get those poffins and rare candies. It's gross that lately they want to give me 10 pokeballs now instead.
If some small number maliciously comply like this, it will make the model better, not worse.
This is also wildly antisocial behavior, and if everyone behaved like this, the world would be a really shit place. I know many people have a genuine "fuck you, I got mine" attitude, but if everyone had it, the world would be infinitely worse off.
If you don't like the terms of the game, don't play it? Why does dislike of the terms merit what essentially amounts to cheating (under the spirit of the rules, if not the letter)? This attitude makes even less sense than the one I was originally critiquing
What you say is fair but if an individual's data doesn't matter, what happens when they ask to have their data deleted under GDPR.
is there a way to demux their data from existing models?
While your example isn't exactly coherent (I don't think GDPR would cover photos/videos taken by the user, unless maybe the user was in the photo/video?), presumably they could just train the model again without that user's data. I doubt the end result would be that much different
> Is a farmer entitled to the entirety of your work output because you ate a vegetable grown on their farm?
This is more like paying the farmhands.
If we're looking at my work output, eh, everyone that works on a copyrighted thing gets a personal license to it? That sounds like it would work out okay.
> I don't think producers of data are inherently entitled to all products produced from said data.
It depends on how directly the data is tied to the output. This seems pretty direct.
Niantic was clear about the product of the labor: In exchange for swiping the PokeStop, you'd get the rewards. No one was ever told they'd get more than that, and no one had any reasonable expectation that they'd get more.
Exactly! Everyone thought that the exchange was them doing something in the game, and Niantic was giving them the rewards in the game, and no one had any reasonable expectation that Niantic would get more outside of the game. (After all, neither Blizzard or Square get anything when one completes quest objectives in their MMO.)
So obviously, now that Niantic is getting things outside the game its reasonable the people who did the work ask for something from that.
> So obviously, now that Niantic is getting things outside the game its reasonable the people who did the work ask for something from that.
Absolutely not.
If you are compensated for doing something, you can’t suddenly come back for more 5 years later because it was used as part of something bigger which is now making money.
I have little sympathy for the players here. If you are voluntarily doing free work for worthless virtual things, you can’t come complaining when it dawns on you that it might have been dumb from the start (and to be fair maybe it wasn’t and they did it because it was fun which is completely ok).
I guess we could ban in game shop and game reward for real work as they are somehow predatory but that would be a bit paternalistic.
Can you name any other agreement where it's considered reasonable to renegotiate the terms afterwards because you found out what the other party got was more profitable for them than you'd been aware of, through no misrepresentation on their part?
For people who've dealt with children a lot, sure. But making an exchange and then expecting a cut of the other side's profits on top of what you exchanged for is possibly the definition of unreasonable expectations.
> I don't think this is very difficult to sort out: people feel entitled to the products of their labor.
What labor, though? They took a few pictures and videos (hell, they probably still have a copy of them, so giving a copy to Niantic is essentially free), and were generally compensated for doing that (through in-game rewards, but compensated nonetheless).
The "labor" that transformed the many players' many bits of data was done by Niantic, and thus I would argue that Niantic is the rightful beneficiary of any value that could not be generated by any individual player. To my earlier point, every player could retain a copy of every photo/video they submitted to Niantic, and still be unable to produce this model from it.
> This is comparing apples and oranges: presumably the consumer didn't do anything to produce the vegetable. Hell if anything, under this analogy niantic would owe users a portion of their profits.
The players are also compensated for their submissions, are they not? It doesn't matter that it's not with "real money", in-game rewards are still compensation.
If you agree that a farmer is not entitled to any (much less all!) of your work output because they contributed to feeding you, you agree that the players are not entitled to the models produced by Niantic.
Maybe I'd accept the argument that a player might be entitled to the model generated by training on _only_ that player's data, but I think we'd agree that would be a pretty worthless model.
The value comes from the work Niantic put in to collate the data and build the model. Someone who contributed a tiny fragment of the training data isn't entitled to any of that added value (much less all of it, as the OP was seeming to demand), just like a farmer isn't entitled to any of your work output (much less all of it!) by contributing a fragment of your caloric intake.
They got to play the game for free, and I'm fairly sure what Google is doing here is within the terms and conditions that people agreed to.
(And I don't even mean only that it complies with the exact wording of the fine print that nobody reads anyway, but also that everyone expects the terms-and-conditions to say that the company owns all the data. So no surprises to anyone.)
Welcome to the modern internet. While you're at it, please get me access to
Google's captcha models
facebook face directory
Google's GPS location data hoard, (most every android phone on the planet 24/7 (!) and any iPhone navigating with gmaps)
And so on and so on
All of which I've directly contributed to and never (directly) recieved anything in return
> All of which I've directly contributed to and never (directly) recieved anything in return
To be fair, you received a service for free that you may have otherwise had to pay for. I'm not saying it's just, but to say you didn't get anything in return is disingenuous.
Agreed. I mostly meant that I'll never see the actual dataset that I contributed to. That's why I'd prefer to spend my time on things that I can see, like OpenStreetMap :)
While you weren't paying for it with currency, the service is most certainly not "free". There's still a transaction happening when you use the service, albeit a transaction the service provider refuses to acknowledge outside the terms of service.
Not saying you are saying this but it amused me how many people believe(d) that Apple wasn’t mining and hoarding location data either because well, they’re Apple and they love you. All those traffic statuses in Apple Maps on minor side streets with no monitoring came from the … traffic fairy, perhaps.
"As Kelly Ortberg presented his strategic vision, more than 33,000 striking employees of the aerospace manufacturer were expected to vote on a new contract."