Most Microsoft purchases at a large organization are rational only because of how much the company has already sunk into Microsoft. Microsoft's strategy had never been centered on their software succeeding on its intrinsic merits.
Consequently the best part of not buying Microsoft's shitty software is that it spares you from "having" to buy their (other) shitty software.
> Microsoft's strategy had never been centered on their software succeeding on its intrinsic merits.
Microsoft used to build the best stuff. I'm not sure when that ended, I just remember the decline. I used to -jump- at release day for their latest OS version. Their dev tools were considered top tier and I used to like Word. Now every interaction I have with a MS product is painful and my trust in them is so far negative that I always assume the worst for every interaction. Wanna keep playing Minecraft without an MS account? We -promise- not to stop allowing you to do that after we buy it..... Want to use your computer without us advertising? Want to even use your computer without MS as a gatekeeper for your login? I have no idea why anyone would give them a dollar other than lock-in.
I dunno what you're talking about. Even the "creation" of MS-DOS wasn't like that. When was Microsoft making the best stuff? When they were selling their version of Basic, before MS-DOS?
> Most Microsoft purchases at a large organization are rational only because of how much the company has already sunk into Microsoft. Microsoft's strategy had never been centered on their software succeeding on its intrinsic merits.
Microsoft has lots of crappy software, and I personally find MS Office rather irritating, but I'd still argue that it's the best office suite currently available. Like yes, it has lots of bugs and weird misfeatures, but all its competitors are either buggier or only have less than a tenth of the features that MS Office does.
These laws just complicate things, make it more expensive to run a game company and these government people don't get it. This will just result in making it more expensive to make games and keep them running. On top of that, it incentivises subscription based games.
> 'it excludes games provided via subscription services, free-to-play games, and games that are inherently playable offline indefinitely. It also prohibits the continued sale or distribution of games that have become unusable due to service termination.'
The only winners are lawyers. NOT gamers. The lawyers always like to call their laws "protect X" lol
Disagree. I can see the challenges for games that are really only meant to be played on a centralized server, but what about games that need to connect to a server just to play locally? Demanding consumers be able to do that is not making things particularly hard on the company.
That's correct. This will make it more expensive to make games. However, the games will be better for it, and the games made the most expensive are those with exploitive business models such as lootboxes.
What about map applications which manipulate the history to store the position of the map as users drag and release to make back and forward work to the users expectation in a single page app? It’s not malicious, but will Google flag it?
The biggest problem I have with DLSS 5 is how it completely upends and ruins the dynamic lighting that the developers spend a huge amount of time perfecting to set the perfect mood for the scene.
Instead of "should have been an email" this is "should have been a prompt" and can be run locally instead. There are a number of ways to do this from a linux terminal.
```
write a custom crawler that will crawl every page on a site (internal links to the original domain only, scroll down to mimic a human, and save the output as a WebP screenshot, HTML, Markdown, and structured JSON. Make it designed to run locally in a terminal on a linux machine using headless Google Chrome and take advantage of multiple cores to run multiple pages simultaneously while keeping in mind that it might have to throttle if the server gets hit too fast from the same IP.
```
Might use available open source software such as python, playwright, beautifulsoup4, pillow, aiofiles, trafilatura
This presumably is going to be cheap and effective. Its much easier to wrap a prompt round this and know it works that mess around with crawling it all yourself.
You'll still be hand-rolling it if you want to disrespect crawling requirements though.
I’ve actually written a crawler like that before, and still ended up going with Firecrawl for a more recent project. There’s just so many headaches at scale: OOMs from heavy pages, proxies for sites that block cloud IPs, handling nested iframes, etc.
Yeah of course PHP isn't the only programming language you can write bugs in. I don't think you can make it impossible to shoot yourself in the foot, but PHP gives you more opportunities than some other languages, especially with older PHP standard library functions.
One thing I particularly hate is when functions require calling another function afterwards to get any errors that happened, like `json_decode`. C has that problem too.
Problems don't make it a _bad_ programming language. All languages have problems. PHP just has more than some other languages.
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