How is that different with other companies? Like with Windows? Do you have a choice of UI when loading the OS? Are there ways to remove the taskbar and replace it with a third-party one? Can you change all the core OS shortcuts?
The fact Apple makes and sells the only hardware to run macOS does not mean the software is fundamentally different from the rest of the industry. Apple has deprioritized backwards compatibility, not user choice.
> does not mean the software is fundamentally different from the rest of the industry.
I bet you wish that was the case. XServe existed though, and for all of Apple's confidence in the product it was (and is) treated like a second-class citizen that doesn't compete with free alternatives.
There is literally nothing that stops macOS from falling into the same pit of irrelevance besides first-party hubris. How much do you trust Apple to make smart, responsive decisions?
A second phone market has never been a thing. History is filled with failed attempts.
They should focus on the largest potential market: parents who buy a phone like this to text with their kids without allowing them to have a completely internet connected phone.
From my experience as a parent, that market is also very small, because the time between “child is old enough to text and be away from parents for long enough” to “child wants to have a real phone” is not that long.
Is there any potential market of parents like this: "my child wants a real phone, but I won't give them one because they'll melt their brain with tiktok and instagram"? I'm not a parent, but I imagine I'd feel something like this.
The problem is other kids will get real phones and use them to talk to each other and your kid will be left out. And unlike the old days, kids can't just ring up the house line to chat.
kinda comes across as building what they want personally, what resonated with me was the potential for just a simple merging of modern stuff with older styles, the beloved blackberry, paired with headphone jack, and sd card, toss in a removable battery? already a fairly viable product with stock android and no other changes.
the curated display or whatever... its just push notifications in the order they were delivered.. is this not just what modern push notifications already do? my default is to immediately have push notifications off, unless its a vital app. i assume anyone serious about using their phone as a tool rather than an entertainment device is operating similarly, and they'd be the target market if im reading into this correctly.
Hope that simple idea for the colored button based on what your notification is will catch on, thats pretty neat design.
> The lottery definitely has worse odds, I just don't think that's saying much.
Absolutely. People tend to assume that 95% of video games turn a profit, when it's the reverse. There are highly polished, incredibly high quality video games who simply just don't sell.
What do you think the profit margin of canned goods is? They make cents on every can. Something like 2-3%.
The video games industry is filled to the brim with gatekeepers who take their cuts. Valve takes 30%, just for their store. Publishers start at 10%. Your engine might take a cut.
Estimating that Stardew Valley, the big success video game with the lowest overhead bar none, has made 10% profit might be too low. 20%? Might be high.
He used this open source engine, it is free. He is almost certainly getting between 60-70% of revenue after distribution fees. His only other expenses are taxes and the other devs he employs and he was solo until the game made like $100 million. Most of the copies sold for $15 so it seems fair to me to say his companies lifetime revenue is close to $10*number of units sold which is close to half a billion dollars. And since the companies expenses are effectively zero profit is the same. If he’s smart with taxes he’s paid 15% corporate tax rate then 15% capital gains rate which comes out to just under 28% so his own lifetime earnings is probably around $360 million.
> What do you think the profit margin of canned goods is?
For whom? The manufacture? It's closer to 10-30% for the manufacture (lower for white label goods, higher for "premium" brands). And it's higher for products that enjoy monopoly status.
For retailers, it's 2-3%, but retailers also get products on loan and negotiate various agreements that help cover the costs of displays, shipping, marketing, and wastage. So even that small percentage margin is skewed a bit.
There's a reason that retailers and food manufactures ("canned goods") were some of the largest American companies prior to technology taking off. It's a highly profitable industry.
> What do you think the profit margin of canned goods is?
Um, exactly the sort of numbers that you're providing. I'm baffled by the question or what possible relevance you thought it had here.
> 10% profit might be too low. 20%? Might be high.
You think an indie game like the one in question is making less on each copy sold than Valve is making on it? That's nuts. If the creator isn't clearing 50% on each marginal unit sold, then something is seriously wrong.
Absolutely this IBM. In 1989, they owned the PC market. It was theirs. Of course the cracks were deep and deepening, but IBM still could have maintained a leadership of that industry to this day. Instead, they squeezed so hard the PC market fell from their iron grip.
The fact IBM still exists and is an important company is irrelevant. They lost control of the de facto computing standard. Microsoft could lose control as well.
Maybe, but the markets also shift. Companies evolve. Old products fade out of importance and new goods and services appear. Their company value has never been higher.
I'm not sure I would have liked a world where IBM continued to control so much - we probably would have a much smaller open ecosystem.
I mean, the stuff I was hearing about Microsoft over a decade ago was that they were giving up on the OS and moving everything to a cloud based SaaS model. Basically, focusing energy where the money is.
If you are at JPMorgan or aerospace today using quantum computing, there is a very good chance you are using an IBM Heron 156 qubit scalable computer. They have been pushing quantum computers into very large companies for quite awhile now.
Google is strictly in research mode, but doing a lot of good, hard work.
The fact Apple makes and sells the only hardware to run macOS does not mean the software is fundamentally different from the rest of the industry. Apple has deprioritized backwards compatibility, not user choice.
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