I feel we need a modular verdion of Flash: standalone editor that produces just the animations with Flash-like mechanics, SDKs for major OSS game frameworks, and possibly an editor component you can use in IDEs. You then drop in animation file(s) and track them in VCS like any other asset.
Edit: but of course, the standalone variant should work for non-game animations as well!
> and people's riled-up-ness will spill over to any perception that we're "suppressing" the story
It’s just a hot topic. The A hidden workforce one was way off, which is why people might have got that impression. I don’t think this was intentional, but I can understand where the backlash is coming from :)
tomhow has just responded to my email. If I understand correctly, the HN mods feel that the “see everything” bit would cause less civil discussion in the comments.
I find v2 title okay-ish: it’s derived from the page title, and you can see what it’s about (as compared to v1). It doesn’t capture the degree of what Meta can see, though.
Yes it has, in a way that goes directly against HN guidelines. The page title is "Meta’s AI Smart Glasses and Data Privacy Concerns: Workers Say “We See Everything”".
From the linked post, I think the point of fetching it in-browser is so that your subscriptions stay private. Idk why this is desirable, but if people want it, it’s nice to give them the option.
Could you elaborate? I see no glaring typography problems on KDE (while there are quite a few on macOS, IMO). Iconography – IDK, fairly consistent on the default theme, but it is a bit of a peculiar look.
One thing I really like about macOS is the shortcuts. You can fairly easily get 90% there on KDE, though. The last 10% is tricky regardless of the WM you choose: some apps just don’t want you to mess with the shortsuts in this way (looking at you, Mozilla).
Apart from that, honestly? With global menu, KDE is nearly indistinguishable from how I use macOS.
Edit: but of course, the standalone variant should work for non-game animations as well!
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