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So, is Outer Wilds a RPG or a platformer?

Open world game but also a mystery game as we’re a couple others mentioned above. Those go back to Carmen San Diego and Sherlock homes series. Open World, we’ve seen plenty of those.

Comparing Outer Wilds to Sherlock Holmes is way too big of a stretch for me. There are mysteries in both, yes, but it's the mystery of the (game's) universe vs. crimes.

I'm curious if you think this way about movies/TV too. It's very strange to me to just dilute things down to their genre(s) and then expect innovation to come out as new genres.


Well, nothing new has been invented since checkers, if you really think about it hard enough and reduce everything to a few buckets of games that everything can fit neatly into, then everything is just a mystery game or just open world or just a platformer. Again, I have a feeling like you're just looking at it mechanically and not how these elements work together to produce a game that is larger than just the sum of its parts. Outer Wilds has puzzles and open world and mystery element to it - and all of those have been done before. But has anyone else combined them this way to produce a game with this narrative? No, I don't believe so(happy to be proven wrong, as always).

Like the other commenter said - I hope I don't become jaded like this about video games, it still brings me joy to see how every new game twists the known formula a little bit more and in new and exciting ways, I believe there are several nieches where we haven't seen the game of that genre yet and I can't wait to see it emerge and how and who is going to do it.


Have other games put together open world and mystery? Yes.

I have a feeling you haven’t played those games otherwise you’d see the similarities.

Yes, I am ABSOLUTELY looking at the mechanics of the game. I’m also looking for innovation. Take something someone tried (maybe it was a big part of their design) and make a full blown out version of it. Pushing the genre in either a new direction or opening one up. Outer wilds did neither. Not to say it wasn’t a good game. That’s not at all what I’m saying. I’m saying outside of those that played it, it will be forgotten. It changed nothing. It came, it endeared, it left.


Have you played Outer Wilds though?

I'd finished a playthrough of RDR2 in 2022 and thought I was done with gaming forever, that nothing would ever be able to touch that level of experience again. I stopped playing for months, completely having lost interest.

Then I discovered Outer Wilds, went in completely blind, played in VR, and had one of the most engaging experiences of my life. It's a true gamer's game.


>”Have you played Outer Wilds though?”

Did my review not tell you that I had?


I somehow completely glossed over those two sentences, sorry!

My original HomePod has recently regressed in its ability to play songs. It can no longer play one song after another without glitching and repeating a little bit of the previous song. It boggles my mind.


Thank you for writing down this memory. It would fit perfectly on https://folklore.org but unfortunately it seems that the site is no longer accepting new memories.


Threads and locks are fundamentally the wrong abstraction for most scenarios. This is explained in complementary ways in two of the finest technical books ever written, Joe Armstrong's "Programming Erlang" and Simon Marlow's "Parallel and Concurrent Programming in Haskell". I highly recommend both.

Thank you for many fond memories of playing Glider and Pararena.


Whoever is downvoting you for speaking the truth should go stand in a corner. Or try maining BeOS for a while, to experience first-hand what happens when application programmers are forced to use threads and locks.


1. Go to the App Shortcuts subsection of the Shortcuts section of the Keyboard preferences panel in System Preferences.

2. Add an arbitrary keyboard shortcut (perhaps ⌥⌘N) for the "New Finder Window" Finder menu command.

3. Add your desired keyboard shortcut (⌘N) for the "New Folder" Finder menu command.

4. Restart Finder.


Thank you!


Some things have been tried; some things continue to be tried.

- Naylor and Runciman (2007) ”The Reduceron: Widening the von Neumann Bottleneck for Graph Reduction using an FPGA”: https://mn416.github.io/reduceron-project/reduceron.pdf

- Burrows (2009) “A combinator processor”: https://q4.github.io/dissertations/eb379.pdf

- Ramsay and Stewart (2023) “Heron: Modern Hardware Graph Reduction”: https://dl.acm.org/doi/10.1145/3652561.3652564

- Nicklisch-Franken and Feizerakhmanov (2024) “Massimult: A Novel Parallel CPU Architecture Based on Combinator Reduction”: https://arxiv.org/abs/2412.02765v1

- Xie, Ramsay, Stewart, and Loidl (2025) “From Haskell to a New Structured Combinator Processor” (KappaMutor): https://link.springer.com/chapter/10.1007/978-3-031-99751-8_...

More: https://haflang.github.io/history.html


Wow! Thanks! It was a half a thought but that interaction is right up there with "the big red button" and makes the last 20 years of enshitification all worth while!


Just because most of the free software ecosystem relies on unpaid volunteer work does not mean it is a desirable state of affairs, especially with billion dollar companies building on top of said work while hardly contributing anything back.


While that is true, if Espressif and the Raspberry Pi Foundation can build their SDKs and still offer cheap chips/boards, so could Arduino.

I'm not expecting a $0 markup, but Arduino prices are simply unreasonable for what they offer, especially if you live in a lower income country.


Both Espressif and Raspberry pi (pico) target OEMs who will buy millions of their chips. They've both embraced the hobbyist market as well, but it's not how they've recouped their investment.

Arduino targets the hobyist market where customers will buy one (or at best a handful) of their boards. Arduino simply has no other way of recouping their investment than selling expensive hardware.

So I don't think it's fair to say that Arduino is being greedy. Also FWIW, Espressif's official dev boards are also pretty expensive. Not Arduino expensive, but several times the price of identical "clones" based on the same reference design and using the same official esp32 module.


If you think the price is unreasonable, don't buy. You have listed what you seem to think are better options. I agree that there are better options. If somebody else wants to spend their money in different ways than I do, let them. If Arduino thinks they can make money this way, let them try. If it works, good for them, I guess. If it fails, I guess the joke will be on Qualcomm. Honestly, Arduino could slash their price to be $1 less than a Milk-V Duo and I'd still by the Duo. If the Arduino was $1 less than an ESP32, I'd still by the ESP32. So I'm not sure lowering prices wouldn't just hurt them.


I have never bought an Arduino. I have bought a few Picos, a few ESP32s, and a couple Picos. And a clone of an Arduino Nano integrated in a system with a Pico for 5V logic, specifically, to implement a PS/2 controller. I don't see any advantage an Arduino has over an ESP32, aside from 5V logic support.


Great analogy! Look up Dasani some time.



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