I'm currently using xpbd to work on a physics driven 2d fighting game, and as of right now, I'm really enjoying it! Until now there was only one problem where some collisions would vanish for one frame. But stuff like that can be easily worked around and even better reported and fixed.
We recently implemented a kratos frontend in elixir and in general it was quite a plesant developer experience, despite some small rought edges in the documentation
Absolutely BitWarden unless you want to do KeePass+SyncThing and can do your own research and keep track of the app specific issues in how they handle sync conflicts.
I've been so satisfied with it that I showed it to my manager, he started using it as a private customer, and we adopted it as the company wide password manager some months later.
Are you also shocked at how many people don’t use a password manager at all and reuse the same password?
I recently picked up my adult daughter’s phone and tried the password I knew she used as a teenager, it is still the one she uses. I’ve tried to get her and other family members to use password managers and better security practices. It’s like talking to a brick wall. They all think it is too much work. Of course, these are the same people that post their entire lives on social media.
I really enjoy the Open Source Security Podcast. There is quite a bit to learn while beeing entertaining and relaxing. The early episodes where more freestyle and grew more profesional over the time. Listening to older episodes is even a kind of history lession as it covers everything that happend in the last ~5 years.
I'm currently doing research on this topic and we internally settled on hawkBit and SWUpdate.
Both are OpenSource and Feature rich, however ment for the more classic bare metal linux usecase, which means you will need a custom yocto OS.
I developed the entire C++ devops integration and workflow at my current job. While not having that much of background in it we ended up with an quite good setup.
2. CMake is the standard, works well and is very powerful, but also a bit of hasel and learning to set it up the first time. Personally I also liked meson, however its not as generic.
3. Conan is pretty cool, but still buggy at some cornors.
4. Clang and its tools a pretty nice.
5. We use VSCode, with the default C++ plugin from microsoft. The key for a good integration is the compile_commands.json file, so make sure to link it in the plugin and let it be generated by your build system.
6. Cache as much as possible, especially depedencies.
7. We use googletest, however personally i enjoyed catch2
Remote: Yes
Willing to relocate: No
Technologies: Rust, Python, C++, Elixir, Linux, Git, Docker, Yocto
Résumé/CV: https://manu.software/hire/Manuel_Schmidbauer_CV_public.pdf
Email: development@manu.software
Website (under construction): https://manu.software
Software Engineer with a bachelor degree, 3+ years of professional and 7+ years of general software engineering experience.
Love for software development, open source software, learning about and creating state‑of‑the‑art technologies.
If you are interested, please contact me per email.