As it's already been reported in this comment section, at a seemingly random stage of the game when it's the player to move, an error caused by an illegal move is triggered. Happened to me twice already in the opening.
Once for a King's knight move to f3 and once for a simple pawn move as follows: 1.Nc3(b1c3) Nc6(b8c6) 2.g3(g2g3) g6(g7g6) 3.Bg2(f1g2) Bg7(f8g7) 4.e3(e2e3) Bxc3(g7c3) 5.bxc3(b2c3) a6(a7a6) 6.c4(c3c4) a5(a6a5) 7.Ne2(g1e2) a4(a5a4) 5.a3(a2a3) saying a2a3 is illegal.
Creative approach. Very impressive if it'd work, but you cannot finish the game, because it doesn't recognize the moves properly. The program understanding and strength is poor, but it was to be expected and it's beyond the point of this intellectual exercise, I guess.
Creative approach. Very impressive if it'd work, but you cannot finish the game, because it doesn't recognize the moves properly. The program understanding and strength is poor, but it was to be expected and it's beyond the point of this intellectual exercise, I guess.
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