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I built Dev Cleanup Utility to clean Xcode leftovers on macOS (DerivedData, caches, simulator/device artifacts) with safer defaults and review-before-delete flow.

I made it after repeatedly hitting disk pressure during iOS/macOS development. Main goal: reclaim storage quickly without accidental “too much cleanup”.

I’d especially like feedback on: - which cleanup categories should be opt-in by default, - what trust/safety signals are missing, - and what would make this a daily developer tool.


I make Video Upscaler 16K & Converter, a video upscaler and converter for iPhone.

The unusual part is not just “AI enhancement”, but that it runs locally on iOS. Most mobile tools either focus on images or send video to the cloud. My Video Upscaler processes video on-device, so clips never leave the user’s phone or tablet.

The free tier uses Apple SuperRes and MetalFX. Pro adds BSRGAN and Real-ESRGAN, plus higher output resolutions. Depending on the source and device, it can upscale SD/HD footage up to 4K, 8K, and in some cases 16K.

This isn’t a new landing page or research demo. The app has been on the market for years, and the main goal has been making local video upscaling practical on Apple devices while keeping privacy intact.

Current tradeoffs: - 16K is situational, not the right choice for every clip - long videos can be slow on older devices - heavy compression and motion blur are still hard

I’d love blunt feedback on where the results hold up, where they break down, and which presets or export options are missing.

https://apps.apple.com/us/app/video-upscaler-16k-converter/i...


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