I find myself staring more and more at actual diffs lately than punching code in the editor.
I haven't found a tool that would allow me to precisely review changes in a way i like so created one instead.
TimeCop is a tool to review, comment and scrub through PR|branches code.
It sits close to May agent in terminal (side-by-side) - I observe the code changes and scrub through the timeline if needed.
I wanted to finish this game i started few months ago as part of hachaton project.
Got thru multiple design iterations and many refactors but i am quite happy with final results.
No mobile support as of now but i am leaning more towards porting it onto meta platform or even Playdate.
I haven't found a tool that would allow me to precisely review changes in a way i like so created one instead.
TimeCop is a tool to review, comment and scrub through PR|branches code. It sits close to May agent in terminal (side-by-side) - I observe the code changes and scrub through the timeline if needed.
reply