8+ years Full stack web developer and research software engineer with a specialization in high performance web graphics. I've built and published my own libraries to render huge earth-sized planets for the web using React and @react/three-fiber. I've experience building high quality products in large companies as well as startups, from Beijing, Berlin, Geneva, and recently, NYC.
I've just finished my batch at the Recurse center where I explored methods of applying ML and GIS to generate terrain for procedural generation / game content, now looking for my next team!
This year I've learned a great deal by experimenting with game development. I've learned elixir, started to learn rust, and acquired a great many skills like distributed computing that I would never have touched in my day job. I hope I can continue spinning that flywheel for my self-inspiration.
Goals:
1. Continue building my web-based MMORPG https://firmament.kenny.wtf/
2. Get better at French (I'm an expat living in Geneva, CH. My language level is inexcusable.)
I've been attempting to create my own virtual multiplayer world using similar technologies now for the last few months: https://firmament.kenny.wtf/
The tooling and communities in typescript/web land are so good now that even a complete game dev noob like me can create pretty amazing experiences (I think, I've yet to create anything amazing...). I can't wait to see how this space evolves and the toolings/communities around them mature even more
Technologies: Typescript, JavaScript, Serverless, Kubernetes, Docker, OpenShift, ReactJS, Vue, MongoDB, Elasticsearch, Redis, Git, AWS, THREE.js & Data Vis, Adobe Suite (I'm dangerous with UI/UX design as well!)
I'm an American software engineer currently building extensible front-end open source products in Geneva, with experience working remotely from Berlin & Beijing as well. I specialize in creating neat modular applications that can scale across teams and deployments.
Please drop a message over email or twitter, would love to chat regardless!
Technologies: Typescript, JavaScript, Serverless, Kubernetes, Docker, OpenShift, ReactJS, Vue, SQL, MongoDB, Elasticsearch, Redis, Git, AWS, THREE.js & Data Vis, Adobe Suite (I'm dangerous with UI/UX design as well!)
I'm an American software engineer currently building extensible front-end open source products in Geneva, with experience working remotely from Berlin & Beijing as well. I specialize in creating neat modular applications that can scale across teams and deployments.
Please drop a message, would love to chat regardless!
Yeah, that's exactly the lack of discipline I have.
I really think one of the keys is peer buy-in. One of the ways to increase buy-in from your peers is making it less a chore and more a 'thing you get to do'. That's kind of the main inspiration for this, hence the "Build Boss" title and special slack channel.
That, and making it simple as a post-it. I don't think it's quite there yet, though.
think virtual table top, live sharing for players, map manipulation
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