not yet, but it is coming. It currently uses the screen capture libraries and video encoder in macos, but I am working on adding Windows equivalents at the moment.
Awesome to have a open model that can compete, but damn it would be so much better if you could run it locally. Otherwise, it's almost so difficult to run (e.g. self host) that it's just way more convenient to pay OpenAI, Claude, etc
Yes, that's exactly right. All your images are processed locally and don't leave your device. They are all processed in the web browser with javascript and your dev tools like you say should show that.
I think he means "why does it have to upload to the browser, can't it just read from the filesystem?" it should work, but browsers make it more complicated.
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