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Thanks for the heads up--it looks like we have an infrequent but recurring bug that's causing this issue. We're working on a more permanent fix for the very near future, but for now it should all be working again.


Yep, it is "luck of the draw", and the default hero brain, while very good at gathering diamonds, does tend to be vulnerable to the "assassin" roles.

Eventually we'd like to add a slightly smarter matchmaking system (assign users to games based on some sort of performance ranking perhaps?), but for now it's very possible to end up on a less-than-stellar team.


At the moment, the battles run a bit after midnight (PST) each day. Thanks for the feedback--we can make this a bit more obvious on the site.


any chance the console output of the battle can be sent to the account? this would make fixing bugs easier... or if "see todays battle" allows you to click on each hero and see there stats & console output.

really great by the way!


Strange. It seems to all be working at the moment, but we'll try to squash more of the bugs today--please feel free to email contact@javascriptbattle.com if you're continuing to see problems.

Thanks for bearing with us!


So - what happens is I get bounced through a few 302 redirects from github back to the page, but I remain not logged in. Then if I refresh the page it displays me as logged in then. Hope that helps. :)


Interesting...We'll take a look at that. Sounds like something with our OAuth redirect. Thanks so much for the update!


Thanks!


Vindinium, gameplay-wise, is definitely the most similar. (vindinium.org)


Yep! The gameplay is very similar, but the tech stack, signup process, method for participating, stats, etc are all different from Vindinium. But they were definitely our inspiration (as Forrest mentioned, we actually have an "Inspired by Vindinium" link in our footer).


Thanks for the heads up--working on it now, should be back up in a couple minutes. I'll follow up when it is.


It should be up again--let me know if you're still having trouble viewing it.


Thanks! ClojureScript (or Coffeescript, or anything other than JS) will not work "right off the bat", but you could compile to JavaScript on your end, then upload that compiled hero.js file to your github repository, and then THAT should work.

Hope that helps.


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