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For everyone but the individual account holders (who have ~no voice in this market) the opacity of the trusts is a selling point, isn't it?

I'm not sure what's different about my setup (just a Vaultwarden deployment hosted behind Tailscale, connected using the official Chrome extension and Android app), but I've never once encountered the long unlock delays due to sync attempts. It's always unlocked instantly. And the app is frequently unable to connect since I'm not always on the tablet.

Buddy... The whole point of the post is that he wants his students to question whether "succeeding in this market" is really the right choice.

It's really not though.

The point is to decide what success is for yourself. Learn everything you can about the thing you might decide to automate. But think before you automate and how you do so because it could cause more harm then good.


i was writing a bit of a lengthy reply, but yeah this is the whole point really.

making that money, getting that job title, being at that company, working on that project -- are these success?

or is success simply doing the best job possible when writing code?


The irony is that writing the best code possible is now a recipe for unemployment.

The right choice is rather to strive for perfect - and be unemployed?

To me it was actually not clear what his point was.

"Above all, be motivated by love instead of fear."

Sounds great. But not that practical.


Why isn't it practical? In my life, I've encountered many SWEs that have changed careers. I've met them in national parks working as rangers. In real estate, grocery store butchers, and yak ranchers. Yet I've never once encountered a SWE that was once doing something non-technical and decided to switch.

Purely anecdotal, I know. But still, I prefer to think that all those people discovered this practical advice and are far happier for it. I've never met one that regretted their decision.


Oh, I would consider becoming a park ranger as well, but as a european, I also did not had to go deep in dept, to become a SWE.

And a professor should take that into account and give practical advice. In the real world, solving haskell challenes (of which the prof is fan of) is unfortunately not that useful. People have real needs for working software to solve their real pain points. Not to worship code quality.

Some projects need obviously better code quality (airplanes, medical equipment..) - but not all of them. And if you want to have sacred code when coding a crude throw away app .. you won't get enough money for that. And positions for academics are limited.


The set of tasks for which "correctness" is formally verifiable (in a way that doesn't put Goodharts Law in hyperdrive) is vanishingly small.

The problem with these attempts always seems to be that you can see in dimensions 1-3, but never in dimension 4, so any movement or exploration along that axis is always just blind fumbling. The extra dimension is not equivalent to the others

The only answer would seem to be an extra axis of rotation, but (a) doesnt work well with existing input methods, and (b) would be even more of a brain-breaker


Could transparency help?

Ordinarily, a 3D scene rendered in 2D only allows you to see a cone from your eye up to the first surface the ray encounters, thus defining the 2D projection which you see.

But you can make the surfaces transparent so the ray continues, and each additional surface adds a bit to the final pixel. This can look like a mess if you stand still but if you wiggle your movement left and right (or any other direction), your brain suddenly manages to process it into the full 3D structure.

Can something like this be done in 4D?


Something like "wiggle stereoscopy"[1], but for 3d scenes instead of 2d images. Wiggle tesseroscopy?

[1] https://en.wikipedia.org/wiki/Wiggle_stereoscopy


no, you do see along the fourth dimension when you're pointing that way. i think you have a deep confusion here actually, but i can't really help because i don't actually understand your confusion. but, for whatever help it will be:

- all the dimensions are treated the same

- you only actually see two dimensions.

(it goes without saying that it's actually me who's confused.)


I think you could approximate a 4d projection onto a 3d display, much like we approximate a 3d projection onto a 2d display. So perhaps one could enjoy a fun and intuitive game of 4d doom if you have an appropriately fancy volumetric display. Pity they're so rare/expensive.


I've commented elsewhere about an 4D maze (https://urticator.net/maze/ - I am not the author) which mimics this by creating two 3D retinas in red/blue stereoscopic mode - when you cross your eyes just right you see a single volumetric 3D retina.


Exactly. I prefer my 4D games projected into my Vision Pro’s surrounding 3D space. Please.


You may need more than 1 extra axis of rotations, unfortunately. https://youtu.be/tKDMcLW9OnI?t=309


He was sarcastically paraphrasing earlier deflections from the administration


"Supply chain risk" is a specific designation that forbids companies that work with the DOD from working with that company. It would not be applied in your scenario.


Something I've certainly witnessed on this site in particular more than once


Maybe read that quote again. The figure is 1000 per day


The quote is if you haven't spent $1000 per dev today

which sounds more like if you haven't reached this point you don't have enough experience yet, keep going

At least that's how I read the quote


Scroll further down (specifically to the section titled "Wait, $1,000/day per engineer?"). The quote in the quoted article (so from the original source in factory.strongdm.ai) could potentially be read either way, but Simon Willison (the direct link) absolutely is interpreting it as $1000/dev/day. I also think $1000/dev/day is the intended meaning in the strongdm article.


It's 3am in the morning, so it's actually $8000 per day if you extrapolate. /s


It would be easier to judge this if the jokes weren't 90% about AI and silicon valley, understandable only to people who subscribe to astralcodexten


Probably because if they weren’t absurdly esoteric we’d be able to tell it isn’t funny.


Who's tommipink? Even a Google search couldn't explain that one.


I thought this one was not bad:

    [write a joke about thinking machines and the idea of tropes]

    it's funny how enemies to lovers is a common trope that's uncommon in real life and lovers to enemies is an uncommon trope that's common in real life


I think the word "funny" in that line, is being used in a common way to mean "ironic". Which is both good use of language, insightful and accurate, but not actually funny.


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