There's definitely two bay areas that exist, one full of the people who think SF as an idea of pure capitalism and hedonism who wish to build a tech orgy utopia and then the one where everyone else lives, screaming too $hort's favorite word in a market street interview, commuting 3 hours from antioch to sweep the floors at a hillsborough estate, or going to "the view" with their SO after eating a oreily autoparts taco truct in their localities preferred hilltop
Exciting times in New York City, I wish them the best, it probably will become a uphill battle now to do anything without media on every single thing out the wazooo
I really miss these building games that used an isometric grid. RC Tycoon, Zoo Tycoon, Sim City, TTD, …
Yes, it's less realistic, but it is so pleasant to work with. Everything you build aligns perfectly and if you want, you can neatly fill the entire map.
In comparison, (even with many mods) my Cities Skylines or Planet Coaster creations never look quite right. Building the roads and paths is always awkward and frustrating.
As someone who wrote one of those 2D-ish isometric games in the 90s, it was hell. All the problems with trying to render the tiles properly and figure out what tile the user was clicking on when some tiles are semi-transparent etc. The artists need medals though for creating amazing levels with tiny palettes of pieces to work from.
We made it especially hard on ourselves by having 3D characters interact with the 2D tiles:
I once heard he tickled a butterfly in Brazil to cause a cloud in the UK that diverted a cosmic ray onto his hard drive in the exact right spot to flip the required bit.
Very cool how you have both a one click purchase and a subscription :) I use apple notes a lot but never thought of making it into a website. Is this homepage a notes app site?
I just received a evenrealities smart glasses yesterday and it was very cool initially. The live translation feature feels like it’s from the future. I do also own Apple Vision Pros and haven’t worn them in a year, but this feels so much lighter and more wearable for long periods. Next up is trying to extend it with custom software
Take home assignments I feel have the second worst signal for any hiring workflow (behind automated leetcode), you give someone free reign to spend too much time working on something useless without seeing how they actually think or approach problems, you only get a solution at the end, and the solution, especially in open ended problems like these has very loose objective measures. If you want a long term hiring process, I'd just stick to a contract project, though personally just do monitored interviews; I know it takes up more of the hiring managers time, but the amount of signal you get from actually talking and interfacing with a dev is pretty useful