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Fantastic job!

EDIT: No linux support :(


Using laptop is a last resort...


vertical/top taskbar for another couple year I suppose.. I'm glad I finally cut all the tie to Windows.


Am I only one that feeling like code readability is a bit gross?


Plain HTML yes.

Using a web framework? No.

It is clever in that half of it is missing: the componentisation that React (etc.) brings with it makes this shine.

You can also define normal CSS classes based on the utility classes if you so wish.

Tailwind after 4 hours of learning curve is so much nicer than cutting css or using old skool css frameworks. Some of that is because ready designed components exist that you can copy.

With an old skool css framework once you hit an edge case you can be snookered and spend ages diagnosing why because of some clever stuff they done.

Tailwind says “yeah css was a bad idea, let us abstract it away a bit” and does a nice job.


Yep but unfortunately the "classic" way of writing CSS does look equally awful after some time with multiple people on a larger project. The html is cleaner but the CSS becomes an awful mess.

The moment the first important! or inline stuff creeps into the page you are doomed. Utility frameworks feel a bit like giving up at the start and just rolling with it.

The major problem i see with these frameworks is that it is harder to maintain a consistent style across teams or even a few devs.


Usually you build reusable components with tailwind, so that you archive DRY. With React for example (or any other technology).

The huge benefit is, that you don’t split up HTML and CSS, you only write HTML.


At least with a Tailwind attribute you know what you are getting.

A named CSS class can contain any definition and even if you are certain of those definitions, they can change depending on what the element is contained within.


You use refactoring/code structure techniques just like with regular code. Group stuff into components that belong together, use sensible names etc.

The cost of tailwind is that you do a bit of upfront work, when defining your design system/tokens in their config. The benefit is high default performance (css is less bloated) and high productivity because you tend not to switch to CSS/SCSS and get a natural DRYness from working with it.


But ergonomics are so much better. I’ve seen my team increase throughput dramatically after switching to tailwind.


I’ve used Tailwind in quite a few projects at this point. It’s a bit gross, yeah. But overall that’s a small price to pay for all the benefits it brings.


No, there are in fact many people who do not read the docs.

https://tailwindcss.com/#:~:text=Worried%20about%20duplicati....


GlazeWM[1] and FancyWM[2] is also pretty nice, albeit not as stable as Fancyzone.

[1]: https://github.com/lars-berger/GlazeWM

[2]: https://www.microsoft.com/en-us/p/fancywm-dynamic-tiling-win...


I've been waiting for the feature that I could move focus between window with keyboard in fancyzone. It would be the last stroke for a beautiful product.


Oh my god that header design is such a obnoxious one. I feel like being solicitated physically and constantly. I have nothing bad for material design/roboto family but now I hate it.


9 of 10 times dubbing doesn't fit with natural situational space(echo, reverb, any time based post processing in general). It's almost always out of space, stands out for me annoyingly which I find breaking the immersion. I wonder french dubbing is different.


I found that as a result, dialog was clearer. I really hate how loud everything other than dialog is in most movies for the sake of 'immersion'. I eventually gave up and settled on using subtitles when I don't want to miss any parts of a conversation.

FWIW, I'm way more fluent in English than French.


Probably not, but he's used to it since childhood.


I doubt you can tell the difference with lossy and lossless with a constantly clipping club sound system.


Afaik it uses its own recording channel, which can be fingerprinted by them.


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