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Hey op here: the goal was not to just get something working, it was to build it ourselves and learn along the way. And what's a better way to learn about how VGA works than to build a graphics card!

But for a little more context, we did purchase a few old AMD cards originally, but we were mostly interested in using modern hardware and possibly windows + webgpu (for certain games). We didn't want to rely on no longer manufactured parts and potentially unmaintained kernel drivers (like CRT emudriver).


My absolute favorite part about McMaster-Carr as a 3d printing enthusiast is the 3d models. Countless side projects have been saved with the ability to print a weirdly specific m<x> nut/bolt to validate a build before purchasing them in bulk.


There's also Svix which is based on Postgres, also YC backed, and has been around for a while. (Disclaimer: I work at Svix)

https://github.com/svix/svix-webhooks


Simple website for extracting CRX and XPI files (browser extensions). Useful for learning how browser extensions are built, and more so to share with your product team so they are easily able install development versions of your extensions.


Not to sound rude, but are you simply renaming the crx to zip and sending the zip file via API or am I missing anything?


For firefox xpi files its that simple, for chrome crx files, you have to strip the crx header from the file before it can be opened as a traditional zip file (so read the header to find its length then strip it). But yeah it's fairly simple. This was mostly created as a simple tool for the product team at my old company to extract crx files so they could side load development builds without them having to install anything or be aware of the fact that these are essentially just signed zip files (much like Apples xip format).


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