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> instead of software we will just have the LLM output bespoke code for every single computer interaction.

That's sort of the idea behind GPU upscaling: You increase gaming performance and visual sharpness by rendering games at lower resolutions and use algorithms to upscale to the monitor's native resolution. Somehow cheaper than actually rendering at high resolution: Let the GPU hallucinate the difference at a lower cost.


> what happens if they hit some complex production issue

they learn Rust

it takes a couple of years

it's not that hard.


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