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Interesting! What is your reasoning behind that? I just learned there where closed models from the team before this so that shouldn’t have been a surprise for the employees? Or do you think the internal communication was: we will release better open models the the existing closed ones to push everything forward and now when they are getting competitive they are becoming proprietary?

There are open source engine reimplementations which use the original assets to play the c&c games on modern machines. See https://www.openra.net/


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