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I've used Inworld for AI characters in the past. Are you pivoting to a TTS company?

Also, can these voices be plugged into the Unreal/Unity SDKs?


Not really, we aren't pivoting: TTS is a part of our strategy of making great AI solutions accessible for as many developers as possible. We don't have official plugins for UE/Unity yet, but will have something to share soon. So at the moment feel free to use directly via API.


Cool system. I'm getting pretty high quality and (more importantly) diverse voices with this. Nice job.


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