The funny thing is that the original Desktop UI is still in the Android version. Sometimes I'll get jokers/consumables stuck in the desktop's "selected" mode, where the tiny sell/use buttons pop out underneath. So the whole drag-n-drop thing seems to have been added on top of the original ui, and sometimes the old ui events still fire.
I thought it was only me! This "inverse question phrasing" is something I see popping up more and more in forums and such, especially phrases starting with "How it <verb>?" or "Why it <verb>?".
I often see this with non-native English speakers, for better or worse, when looking at other comments from folks who write like that. With that in mind, issues like these bother me less.
The thing is, 3D to 2D projections work well because that's how our eyes work in the first place, so we can intuitively understand a projected image on the screen.
When projecting 4D to 2D, weird things start happening. Instead of a ray, each pixel now represents a plane in 4D space. So even while it can be done mathematically, the brain is just overwhelmed by what happens when you e.g. rotate the projection
[1] https://github.com/rust-lang/rust/blob/master/tests/ui/parse...
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