It's not you; it's me. My implementation of LoadScrap() (which is called at startup) is calling FSOpen(), and it turns out the glue code for that tries OpenDF() before falling back to PBOpen(). TIL.
Here in Spain a few years ago some ISP's just put a data cap about 2.7KBPS (2-3G?) and call it a day. Enough for text sites, messages and the like. But if you were smart (mosh, NNTP)... you could connect to some public Unix servers and fire up Lynx/Links at crazy speeds under a Tmux window and be able to read sites/blog posts and the like. And with edbrowse, even comment on some simple JS sites.
With some cachés set for my audio player I could even listen to some odd Avant Gardé radio streams -think Frank Zappa like- at http://dir.xiph.org with 16 KBPS quality in OPUS format. Not totally robotic, it sounded better than old MP3's at 32KBPS.
I'd perfectly live with a forever free connection with about 16/32 KBPS. It can do lots of stuff in text mode. Not for video or big files, but enough to fill some pages.
That would mean accesible web pages, and forget about JS based captchas and the like.
You can just use SweetHome3D (GPL too) and call it a day. No need to mess with models, everything can be set and adjusted. Just design in a plane, set heights/widths for forniture, walls and the like, set a final render settings (hour of the day/sunny/cloudy and such) and even an Elementary kid could finish the work.
The Android build is a re-branded (and some might say, crippled) K-9 Mail, which AFAIR did not support NNTP. Adding it might be more work than they are willing to do.
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