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I think there may be a way forward for the internet. Why isn't hacker news being strangled by SEO spam for example? I think the way forward is a much smaller internet predicated on tight-knit communities approving everything that's shared. I don't know how this could scale but maybe that's the point, it must stay small to succeed.


I think that would be the right decision, to me that makes more sense than forcing Apple to allow any app to be installed on iOS or allowing alternate stores.


Simple depends on the context. You may say programming in assembly language is simple, but it is only simple from the context of writing processor instructions; if you think high-level, like accessing fields in a struct, then programming in assembly complects (or weaves) field access with processor instructions and it turns into a complex thing (from the point of view of accessing fields in a struct).


> Imagine if you could auto scale simply by wrapping any existing app code in a

> function and have that block of code run in a temporary copy of your app.

That's interesting, sounds like what fork does but for serverless. Great work


> If that's true, why then did it take me 10 seconds yesterday to find an extremely obscure fact of 18th century history with ChatGPT 3.5?

Would you mind telling what's the fact you were searching for? (and how did you search for it?)


I like Pages, Numbers and Keynote. No ribbons and proper use of monitor width. It helps that macOS still keeps the menubar too.


Would you mind elaborating on the cables and connections? Do you plug a DisplayPort and an usb cable from windows and get kvm working? The monitors are daisy chained?


> Do you plug a DisplayPort and an usb cable from windows and get kvm working?

Yes. There is one upstream USB-C port on each display that is used for this purpose.

> The monitors are daisy chained?

Daisy chaining with Thunderbolt 4 (not Thunderbolt 3) is supported, but when daisy chaining the second display will only do 4K@60Hz or 6K@30Hz. For this reason, I plug both Thunderbolt 4 cables directly into my Macbook Pro M1, both on the left side of the laptop so it's a clean setup. Thankfully, the included Thunderbolt 4 cables are plenty long enough to reach across to the laptop positioned on either side. Apple's displays include such short TB cables that you'd have to buy another longer one to do this.

In addition, you may want to know that HDR mode is great but only supported with HDMI for some reason and I haven't found any DP->HDMI adapters that support it which rules out dual HDR displays with an RTX 4090 which only has 1 HDMI port. I think this is due to HDR needing HDMI 2.1. But I can have 1 monitor connected with HDMI for HDR when I need it. I just haven't bought a long HDMI cable for that yet. The KVM switching could support that setup just the same.


I would be surprised if it's the minority.

Obviously I don't buy every product Apple launches but up to now I could see me using every one of their products, even if I don't think it would make sense buying one because it's too expensive or I don't need it. The Vision Pro however is something I have doubts could be useful even if it works perfectly and despite its price tag.


I got a Valve Index 2 months ago for VRChat. Turns out there's a huge music and dance community on VRC that spends a rediculous amount of money on various things to make it more usable.

The Index is $1000. Then some people get extra base stations which are $200 a pop. Then if you dance with full body tracking most people get Vive Tracker 3.0 which you need 3 for feet and waist. Add the $2000 gaming desktop I use for powering it and you're already at the price of the Vision Pro.

Except the Vision Pro is stand alone and has some really nice quality of life hacks that I haven't seen before in the VR space.

Also dancing in a VR rave is a pretty good workout and you get to meet tons of cool people. It sort of self selects for cool tech nerds. So far I've met a ton of amazing people through it.


There's a bit of irony there though, in that the most compelling things in VR are from gamers creating awesome things (VR Chat, modding in Beat Saber, etc), and emphatically not from giant companies providing these "experiences" that they're positive everyone will love.

As incredible as Apple's hardware looks, you are absolutely not going to have the kind of freedom you have with a piece of Valve hardware connected to your own PC. We'll be lucky if they even allow VR Chat on the platform.


They spared couple minutes on specifically Unity compatibility. That's definitely a codeword for VRChat, Virtual Desktop for SteamVR compatibility, and accommodations for local development for VRChat contents.


Some of the most intense users of the VRC platform are hacker furries so I have zero doubt that someone will figure out how to get it going. They said they are working with Unity in the keynote.

It would be weird if they totally blocked VRChat cause it's the top VR app on Steam.


The VR ecosystem feel feels a lot like the early 90s all over again. FPS mods, small community on fanatics, 90s wild west internet... Just saying, a lot of the comments here are coming from people who have never used VR. It's the obsessive kids right now that will drive the next 10-20 years, like I bet, a lot of what we do now was driven by 90s kids.


Im extremely skeptical that Apple will let this be used with VRC via PCVR. It would need to be a new build for the device with support for tracking. Plus those body trackers don’t suffer from occlusion.


You forgot the cost of fursuit.


The player must be past the line of the ball for it to be offside too; it the ball is passed backwards or at the same line is not offside even if there are no defenders.


I don’t think it’s wise to trust the rumored prices much. Even if the rumors are overall right because of multiple points of leakage in the supply chain, price would be one of the easiest information for Apple to keep secret.

In fact the rumored price may even be planted by Apple to create an anchor and make the product look cheaper once released.


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