I saw the post on Reddit, and I was a little shocked. When I switched to Linux on my primary computer, it was like Steam automatically filtered out the games I didn't like. I immediately spent some money on other games with Linux support.
So, there's a market, and it seems to be getting larger over time. What's troubling to me is that the Vivox employee seemed to think the developer just didn't know that Linux was a smaller market, or hadn't bothered to make a rational decision.
Then again, I also play things like Adventure, and the odd round of Lemmings.
Proton on Steam makes so many windows games work on Linux. For now, its THE main reason I will not leave Steam. No other platform has given as much love for linux.
I think that Valve/Steam has given more love, earlier and more consistently for Gaming period than anyone else. Yes, they make money. They also work with larger communities to improve the experience for users and gamers. I'm not really a gamer though. I play for a few hours here and there a handful of times a year.
Serious question, as I haven't looked... Does proton work on MacOS? In any case, planning on switching my desktop to Linux in a few months when I put together my next desktop (Yay, Zen 2).
Proton really does take Wine to the next level. Even a behemoth like Witcher 3 runs smooth as butter (better than on Windows according to some).
I wonder if the increasing popularity of Proton will mean more developers will simply stop targetting or porting to Linux. Games like Tomb Raider and Hitman got proper Linux releases that run great. Will we see a drop in quality with Proton? Or will Proton simply mean that targetting Linux becomes cheaper? That is, there is still a need to perform proper QA of course, but only a minimal amount of coding (mostly fixing bugs found during QA).
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