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This is a very cool game. It's worth continuing to work on it. Here's some thoughts: * it's hard to tell when the moves have been charged up or not. It would be better if you could visually indicate when these are/aren't charged. * The idea of including a quiz into the game is pretty neat. If you could make the question set configurable it would be better as your users could study whatever they are interested in studying * The "you win" page is a bit anti-climactic. Can you make this a bit more exciting?


Improving clarity around charging is on his plan. Its a big issue with the current version.

I'll show him your feedback about the end-game. He was just excited to use document.write()'s side effect of blanking the page if it was the first use of the function. Partly he just wanted to do it because I told him we don't use that function anymore.

Appreciate the feedback!


Can someone fine-tune this to find the face of Jesus in things?


They have a method for finding animal doppelgängers, perhaps same approach could work on human faces. There is a demo next to the paragraph about it, quoted below.

> We can even use the deep feature representation of our trained animal and pareidolia detector to compute animal-pareidolia doppelgangers


like the Ignatian model, finding G'd in everything?


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