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Interestingly enough, my understanding is that some snakes in Asia can be used to produce oil that helps joint problems.

American snakes weren't useful for this.

So something that was sort of useful in a niche application was co-opted by people who didn't know how to make it work and then ultra hyped.

The parallels are spot on.


That’s actually how it started. Some water snake native to china, when the oil is extracted it contains omega-3 fatty acid, which does help arthritis.

It was turned into a scam in the west.

Seems like a lot of work to get omega-3 in a consumable form.


I've seen this sort of thing a few times. "Yes, I'm sure AI can do that other job that's not mine over there.". Now maybe foot doctors work closer to radiologists than I'm aware of. But the radiologists that I've talked to aren't impressed with the work AI had managed to do in their field. Apparently there are one or two incredibly easy tasks that they can sort of do, but it comprises a very small amount of the job of an actual radiologist.

> But the radiologists that I've talked to aren't impressed with the work AI had managed to do in their field.

Just so I understand correctly: is it over-reporting problems that aren't there or is it missing blindingly obvious problems? The latter is obviously a problem and, I agree, would completely invalidate it as a useful tool. The former sounded, the way it was explained to me, more like a matter of degrees.


I'm afraid I don't have the details. I was reading about certain lung issues the AI was doing a good job on and thought, "oh well that's it for radiology." But the radiologist chimed in with, "yeah that's the easiest thing we do and the rates are still not acceptable, meanwhile we keep trying to get it to do anything harder and the success rates are completely unworkable."

I get the allure of the hypothetical future of video slop. Imagine if you could ask the AI to redo lord of the rings but with magneto instead of gandalf. Imagine watching shawshank redemption but in the end we get a "hot fuzz" twist where andy fights everyone. Imagine a dirty harry style police movie but where the protagonist is a xenomorph which is only barely acknowledged.

You could imagine an entirely new cultural engine where entire genres are born off of random reddit "hey have you guys every considered" comments.

However, the practical reality seems to be that you get tick toc style shorts that cost a bunch to create and have a dubious grasp on causality that have to compete with actual tick toc, a platform that has its endless content produced for free.


You and I see the tiktok slop. But as that functionality improves, its going to make its way into the toolchain of every digital image and video editing software in existence, the same way that its finding its way into programming IDEs. And that type of feature build is worth $. It might be a matter of time until we get to the point where we start seeing major Hollywood movies (for example) doing things that were unthinkable the same way that CGI revolutionized cinema in the 80s. Even if it doesn't, from my layman perception, it seems that Hollywood has spent the last ~20 years differentiating itself from the rest of global cinema largely based on a moat built on IP ownership and capital intensive production value (largely around name brand actors and expensive CGI). AI already threatens to remove one of those pillars, which I have to think in turn makes it very valuable.

My gaming PC isn't compatible with windows 11, so it was the first to get upgraded to Linux. Immediate and significant improvement in experience.

Windows kept logging down the system trying to download a dozen different language versions of word (for which I didn't have a licence and didn't want regardless). Steam kept going into a crash restart cycle. Virus scanner was ... being difficult.

Everything just works on Linux except some games on proton have some sound issues that I still need to work out.


>> some sound issues

Is this 1998? Linux is forever having sound issues. Why is sound so hard?


Sound (oss, alsa, pulseaudio, pipewire...), bluetooth, WiFi are eternal problematic Linux paper cuts.

As always It is Not Linux Fault, but it is Linux Problem.

It's one of the reasons why I moved to OSX + Linux virtual machine. I get the best of both worlds. Plus, the hardware quality of a 128GB unified RAM MacBookPro M4 Max is way beyond anything else in the market.


I think the situation has flipped in the past few years. Since Pipewire came out, I haven't had any problems with audio on Linux and I can dial the latency down to single-digit ms. Meanwhile, on Mac audio has gotten far worse, especially since Tahoe. The latency is tens of ms and I get crackling and skipping when there's high CPU usage.

Audio is still broken pretty regularly in davinci resolve on Linux. Sometimes I need to restart the application to make audio work. And I can’t record sound within resolve at all.

It doesn’t help that they only officially support rocky Linux. I use mint. I assume there’s some magic pipewire / alsa / pulseaudio commands I can run that would glue everything together properly. But I can’t figure it out. It just seems so complicated.


This sounds like a hardware / firmware problem specific to your particular sound chip / card.

Similarly, Bluetooth on my Thinkpad T14 is slightly wonky, and it sometimes fails to register a Bluetooth mouse on wake-up (I have to switch the mouse off and back on). This mouse registers fine on my other Linux machines. The logs show a report from a kernel driver saying that the BT chip behaved weirdly.

Binary-blob firmware, and physical hardware, do have bugs, and there's little an OS can do about that, Linux or otherwise. Macs have less hardware variety and higher prices, which makes their hardware errata lists shorter, but not empty.


That’s possible, but the hardware (a rodecaster pro 2 connected over usb) works just fine in other Linux apps. I can record audio in audacity. And I can play back audio in resolve. I just can’t record audio in resolve.

I think it’s a software issue in how resolve uses the Linux audio stack. But I have no idea how to get started debugging it. I’ve never had any problems with the same hardware in windows, or the same software (resolve) on macOS.


It is hard to blame Linux if only one proprietary app has sound issues.

FWIW I lost sound completely 3 times in the last 2 months on my works windows laptop and it would only come back after a reboot. I assumed it was a driver crash.


Yep, adding onto this, Bitwig's native Linux app has amazing Pipewire integration. It works like an ASIO plugged right into your desktop's audio, letting you attach channels to windows or apps and handle complex monitor/performance/mixing outputs.

It depends on having a properly good implementation, which will come eventually for most apps.


In some games I get a crackle in the audio which I don't get through any native application, nor some games run with proton. I don't know if that's what he means, but it hasn't bothered me enough to figure it out. I use bluetooth headphones anyway, I'm relatively insensitive to audio fidelity.

If you run pw-top, you might see errors accumulating. This is usually due to an underrun from the game requesting an audio quantum that’s too low.

The fix is:

    mkdir -p ~/.config/pipewire/pipewire.conf.d && echo "context.properties = {default.clock.min-quantum = 1024}" | tee ~/.config/pipewire/pipewire.conf.d/pipewire.conf
Basically, just force the quantum to be higher. Often it defaults to 64, which is around 1ms.

The problem is games over Wine/Proton doing weird things with the sound. Not the sound itself on modern Linux. Heck, I have less issues using audio stuff, or just changing the audio volume on Linux than on the crappy Windows.

Linux sound is fine at least for me. The problem is running Windows games in proton. Sound will suddenly stop, then come back delayed. Apparently a known issue on some systems.

> Why is sound so hard?

Because they keep "updating" it every couple of years. Though, "updating" in latest years, meant just adding additional layers on top of ALSA. SW design and engineering is hard.


Pipewire + lowlatency kernel fixes 99% sound issues

To be fair, you can have sound issues on windows too. It's not usually on issue on linux anymore either though.

I've worked with a lot of interns, fresh outs from college, overseas lowest bidders, and mediocre engineers who gave up years ago. All over the course of a ~20 year career.

Not once in all that time has anyone PRed and merged my completely unrelated and unfinished branch into main. Except a few weeks ago. By someone who was using the LLM to make PRs.

He didn't understand when I asked him about it and was baffled as to how it happened.

Really annoying, but I got significantly less concerned about the future of human software engineering after that.


My dad worked in the auto industry and they came across a defect in an engine control computer where they were able to give it something like 10 million to one odds of triggering.

They then turned the thing on, it ran for several seconds, encountered the error, and crashed.

Oh, that's right, the CPU can do millions of things a second.

Something I keep in the back of my mind when thinking about the odds in programming. You need to do extra leg work to make sure that you're measuring things in a way that's practical.


Yeah, I had this happen to me in an algorithms course. Tests were 80% of the grade and we had the guy who had been organizing mass homework "study" groups taking up increasingly larger sections of the class time desperately trying to figure out how to convince the professor to switch up the grading to be more homework based.

I figure that the professor had to know what was going on because he kept giving the same philosophical handwavey reasons for why the tests were staying at 80%.


Yeah ... that's kind of the point. The money doesn't exist, but the violence people will use if their money is misappropriated is very real. Accounting is loophole patch stacked on loophole patch for thousands and thousands of years.

It's not intellectually enriching, but like it has the weight of society going back forever with dire consequences when it fails. That's not nothing even if it's boring from a technological point of view.

I think of it sort of like git. Technically, any sort of distributed version control would have served our industry just fine. Git didn't need to win, but things are vastly simplified having basically one version control framework to rule them all.


Certifications have always been irrelevant for me, but that's only because my goal has always been what I'm capable of doing on my own AND (this one is a biggie) I was unbelievably fortunate to have several people in my career who trusted that I could get the job done.

Certifications are about low trust. With the advent of modern LLM tech, trust levels are probably not going up.

Nobody needs to hire someone who can use an LLM because if that is the skill they're looking for they can just use the LLM themselves.

So if you need to hire someone because the LLM isn't cutting it, then you'll by definition need to be hiring someone who isn't using an LLM. Someone who isn't just using an LLM to make you think that they aren't using an LLM.

How is that going to be done? Sounds like a job for certifications to me. Not today's certifications, but a much more in depth, in person, and gatekeepery certification.

My guess would be that certifications, unfortunately, will be significantly more relevant in the days of LLMs. Not less.


Isn't that what the CPA and Bar exams, to use US analogs, do? They are an in-depth test or sets of tests that prove a person has a useful set of knowledge in a given domain.

My belief is that the function of a story is to provide social cover for our actions. Other people need to evaluate us (both in the moment and after the dust has settled) and while careful data analysis can do the job, who has time for that crap.

As such the story can be completely divorced from reality. The important thing is that the story is a good one. A good story transfers your social cover for yourself to your supervisor. They don't have to understand what you did and explain why it's okay that it failed. They just have to understand the story structure that you gave them. Listen to this great story, it's not my report's fault for this failure, and it's certainly not mine, just bad luck.

Additionally, the good (and sufficiently original) story is a gift because your supervisor can reuse it for new scenarios.

The good salesman gives you the story you need to excuse the purchase that will enable you to succeed. The bad salesman sells you on a story that you need a frivolous purchase.

And this is why job hoping is "bad". Eventually the incompetent employee uses up all of their good stories and management catches onto their act. It's embedded into our language. "Oh we've all heard this story before." The job hopper leaves just as their good stories are exhausted and can start over fresh at the new employer.

All of this in response to

> If we're lucky, people will manage to adapt and update their mental models to be less trustworthy of things that they can't verify

Yes, if we're lucky that is what will happen. But I fear that we're going to have to transition to a very low trust society for that to happen.

Reliance on the story is reliant on the trust that someone has done the real work. Distrust of the story implies a wider scale distrust in others and institutions.

Maybe we can add a tradition of annotating our stories with arguments and proofs. Although I've spent a two decade career desperately trying to give highly technical people arguments and proofs and I've seen stories completely unmoored from reality win out every time.

Optimistically, I'm just really bad at it and it's actually a natural transition. Pessimistically, we're in for a bumpy ride.


I'm not sure I'm quite as pessimistic as you, just because I tend to treat most predictions of how society will adapt to things as a whole as fairly low confidence, but I certainly don't disagree that it at least seems hard to imagine people getting past all this quickly.

The idea of story being how people justify making their decisions is interesting. I'm reminded of a couple of anecdotes my father has repeated a few times over the years about two distinct medical circumstances he's had. When he was first diagnosed with sleep apnea, he apparently was very skeptical that he had any reason to do anything because the sleep doctor told him things like "this will help you be less sleepy during the day" and "you won't start nodding off as you drive" when he didn't feel like either of those experiences happened to him. Eventually a different sleep doctor did convince him it was worthwhile to treat, and he's used a CPAP since then, he still seems not to feel like it would have made sense for him to start when he first got the diagnosis. Through the lens you've given, the original doctor didn't give him a compelling enough story to justify the effort on his part. On the other hand, the first time he talked to a nutritionist about changing his diet, he apparently mentioned something about how he wanted to at least be able to eat ice cream occasionally, even if it was less often, rather than not ever be able to eat it again, and the nutritionist replied "Of course! that would make life not worth living". He ended up being much more open to listening to the advice of the nutritionist than I would have expected, and I think it would be reasonable to argue that was because the nutritionist was able to give him a story that seemed compelling about what his life would be like with the suggested changes.


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