It's a bit more complicated than that (on Windows) because Steam doesn't make a virtual gamepad to the OS. The way Steam handles the input is by hooking into the games individually. So to use Steam for other games, you need to add them to Steam as non-steam games.
Even open source controller remapping tools (not just Steam Controller) and similar used ViGEmBus which is no longer maintained. You can have it do mouse/keyboard though, those don't require custom drivers.
Seeing as the original Steam Controllers kernel drivers were community reverse engineered rather than Valve contributed, I don't know if I believe in them to make one for the new one either: https://www.phoronix.com/news/Steam-Controller-RE-Kernel
Community servers don't want server-side anti-cheat either. Hell they invented client-side anti-cheats back in the day. Even current day community servers like Face-IT have additional anti-cheats, not less. Same with modded GTAV FiveM (even before the main game added anti-cheats)
I'm using the smaller vision models (Qwen3.5-4B currently) with Frigate, a FOSS self-hosted "AI" NVR. It's good enough at analyzing images to figure out mostly what's happening, and doesn't require the big knowledge base that bigger models have.
Also use a bigger model for summarizing or translating text, which I don't consume in realtime, so doesn't need to be fast. Would be a thing I could use OpenAI's batch APIs for if I did need something higher quality.
Not on this list is the current GPU Vulkan drivers Collabora are working on too. Don't think that's really blame Rockchip since they're ARM Mali-G610 GPUs, but yeah those didn't get stable in Mesa until last year.
Isn't bcachefs even younger and less polished than btrfs? It does show more promise as btrfs seems to have fundamental design issues... but still I wouldn't use that for my important data.
I don't disagree. Gotta backups for important data either way too!
Just talking about filesystems with checksumming (and multidevice). Any new filesystem to support these features is going to be newer.
I've had both btrfs and bcachefs multidevice filesystems lock up read-only on me. So no real data loss, just a pain to get the data into a new file system, the time it was an 8 drive array on btrfs.
Another method for gyro aim is flick stick, using the right stick to control the direction of your aim (on the left/right axis) and gyro for fine tuning and also up/down axis.
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