If it were, they wouldn’t be asking. And you haven’t answered it either. Your parent comment is asking why the grandparent commenter thinks it makes sense to restrict third-party stores to the EU instead of having them everywhere.
I 100% agree with you but also sad fact is that it’s easy to understand why people don’t want to take this role. You can make enemies easily, you need to deliver “bad news” and convince people to put more effort or prove that effort they did was not enough. Why bother when you probably won’t be the one that have to clean it up
I'm not sure what exactly you're trying to say with this. That we need marketing to succeed? Or that the product has too much marketing (where?) and low quality?
Name one "writing app" that doesn't apply to? Still feel like you're being needlessly harsh, don't you remember writing your first text editor too? Most of us do it at one point or another.
The reasons are always the same. 20% because some changes are actually improvements, and 80% cargo cultism where if you just build the right containers and chant the correct YAML incantations, you too will become a Google… followed by the phase where everybody just keeps doing these things because they organizationally don’t know any other way anymore, until the next big trendy thing, which does revert some of the issues of the previous trendy thing, but introduced a new set of already solved problems because this profession is incredibly myopic when it comes to history.
“In this article, I’m going to be making an argument for gatekeeping. Not people, but culture, which is always worth defending. I’m not advocating for elitism, credentialism, or hostility towards beginners.
Instead, I say we should band together and defend the norms, values, quality standards, and our shared understanding of what open–source is for.”
I think this is very important distinction that should be understood broader.
This is true also for steam deck but it’s a success anyway. COD, Fortnite, LoL players can stay on windows. I’m happy to play newest indie game on my Linux machine
Success is relative. The Steam Deck is only unsuccessful if you consider the goal of the device to be "outsell Nintendo". I would argue 4 million units is not merely a success, but a massive success.
The Steam Deck also had no marketing and is not sold in retail stores. It's also been a success in kicking off a whole product category of handheld PCs, of which most games will be bought on Steam.
I find the opposite to be true. Most of these are really just reinventing the wheel of foundational GNU tools that are really powerful provided one has spent some time on them.
It's like people dont even know why people use or want these "modern" tools.
It's called "sane defaults", and improved UX.
Those "foundational GNU tools" just suck, sure, people are familiar with them and they are everywhere, but they just plain suck.
For many common operations you'd want to do by default with grep/find and so on, you have to type mountains of random gibberish to get it done. And that random gibberish isn't something that rolls of your tongue either, thus at minimum you'd define truckload of aliases.
OR you can use a tool(s) that has marginally "sane defaults" and marginally sane UX out of the box.
It really isn't that complicated.
This has nothing to do with "rust".
Just curious: why do you understand they restrict it to EU?