You could indeed run Windows in a VM with PCI passthrough, and for a while long ago my desktop was Xen and I ran a Windows 7 domU which was attached to a second graphics card. Sharing a GPU at least used to be much harder; I think there's better options nowadays than before (paravirtualization-style GPU-command-level passthrough devices, and I assume some graphics hardware supports being split up for partial IOMMU passthrough in the way some high-end network cards do), but I don't know how they stack up for gaming performance.
However, the use case under discussion touches on things like handling kernel-level anti-cheat requirements, which is exactly the kind of place where I'd expect you to get in trouble trying to jigger around with virtual machines. Even before that point, I get the general feeling games and game platforms can get tetchy when you're not on Real Recognizable Hardware.
Well they are big enough to be called infrastructure now. Similar to payment providers. Them removing things essentially removes them from existence for 99 percent.
I am suse user for 20+ years with a big break in between. To me it fits the best. Ubuntu I gave up on a while ago and came back to find things so much nicer.
They have a slightly different take on immutable than redhat but it also works well (rollback and all). Also the tumbleweed rolling is quite stable for a bleeding edge rolling release distro. Using it on a few boxes for the last few years and also installing it for other PC noobs and they seem fine with it.
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