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Location: Wales UK (Wales/England)

Remote: Yes. Or I can drive anywhere within reason.

Willing to relocate: Yes.

Technologies: Python, Rust, OpenGL, Blender, URCL, Custom Assembly Languages, Custom Hardware, Custom ISA Design, Custom Compilers, Custom Language Optimisers, Custom Register Allocator

Résumé/CV: https://drive.google.com/file/d/1v6eri-Xt2d0mgD6CdUj9HLdTqmK...

GitHub: https://github.com/ModPunchtree

Email: modpunchtree@gmail.com

I built computers in Minecraft.

My latest is IRIS - a 16 bit computer with 8kB of RAM and half-precision floating point hardware. Using a fully custom RISC-like architecture and programming language that I designed.

I programmed DOOM, Minecraft in Minecraft, Elite, Ray tracer, Bad Apple, Tetris, Space Invaders, Mandelbrot, BBP Pi and more.

Youtube channel: https://www.youtube.com/ModPunchtree

I am the founder of URCL (universal assembly language): https://github.com/ModPunchtree/URCL/blob/main/Release/1.5/U...

I have created my own full toolchain/development stack - from a custom high level C-like language all the way down to the hardware itself, all of which I designed myself.

I manage a small open-source team of people maintaining URCL and developing programs for my Minecraft computers.

I plan everything meticulously and am ruthlessly goal focused. Unlike most - I finish every project I start.

I have no formal qualifications or experience as I am fully self-taught. My university degree is in Chemical Engineering. I didn't discover low level computer building and programming until halfway through my degree - else I would have chosen Electrical Engineering.

While I love building computers and can talk for hours about them, IRIS does not pay rent. So I am open to any and all work if you think I will fit. Extremely flexible - I can work any hours, any day of the week.


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