Please try and follow this advice, because there's nothing more annoying than some comic book guy wannabe moaning about AI tells while I'm trying to enjoy the discussion.
With 5.3 Codex, the execplans skill and a well specified implementation task, you can get a good couple of hours work in a single turn. That's already in the scope of "set it up before bed and review it in the morning".
If you have a loop set up, e.g., using OpenClaw or a Ralph loop, you can stretch that out further.
I would suggest that when you get to that point really, you want some kind of adversarial system set up with code reviews (e.g., provided by CodeRabbit or Sourcery) and automation to feed that back into the coding agent.
Sadly, like everything, the arcades are now commodity hardware. Everyone just started putting out industrial PC based systems and shipping the games on hard drives
Well what I mean is how they been printing PCBs and experimenting. Perhaps has lot to do with the then-very vivid generation. Sadly Japan is aging and very closed to outer influx, so this culture may as easily die at all.
To my understanding that's from the 4o demo that kicked off the controversy, and the Sky voice was pulled days later.
I don't see evidence of another version existing after that, and would guess that the reason you're struggling to find a recording is that you're looking for something that does not exist.
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