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I love the idea ! Is there also a way to make sure you cannot remove these types of extensions ? Something open source and not sketchy that makes it possible to either set a password (that you'll not save) or be removed only if you reinstall the browser. Something to this liking ?

I don't think any browser vendor would expose an API to allow this.

I think the best you could manage is a system administrative profile that forces the browser to install the extension


Or, depending on how serious you are, you could modify the browser source to make it unremovable, at least for Chromium or Firefox

You could write your own OS software that polls your browser for installed extensions and then nukes your internet connection through the host file if you disable the extension. Cold Turkey kinda does this by automatically closing your browser during a blocked session if you disable their extension.

The challenge is that there's always a workaround. The added friction might be enough to fulfil your need though.


Yep, I got lost when he started complaining about teens and social media without discussing anything of substance. I understand where he is coming from, he is a father of 2, and is likely already busy with his family and close social circle, however for most people today, they can't grow up today without social media, you'll just isolate yourself since nobody wants to bother be your friend if they can't reach you without friction. The problem as more pointed out is related to controlling its usage, not its deletion

Fluent Reader is a nice FOSS reader https://github.com/yang991178/fluent-reader


To play the devil's advocate here, do you think enabling EC on Linux systems makes it easier for players to cheat ?


Yes.

But, in practice, it usually doesn't result in any new cheaters. There is a myriad of reasons for this, but I won't go over them here.


Could I persuade you to reconsider going over them? I'm not expecting an essay or anything but it would be interesting.

One thing that comes to mind for me is that most cheaters probably don't code the cheats themselves but buy them off telegram channels or whatever (just a guess), and probably wouldn't want to install a whole operating system for them


This is indeed one of the reasons!

Cheating is a market, and most cheaters are not programmers themselves. But it goes deeper than that. Most players, and players who intend to cheat are already using Windows. Any portion of a game's player base that intends to cheat is usually small, any the portion of a game's player base that is also running Linux at the same time, is even smaller. So programming cheats for Linux (however easy it may be), is a nil-some game. Though I'm not going to claim it's never happen, there are cheats for CS2 on Linux for example, but this is an outlier and exception to the rule.

> Could I persuade you to reconsider going over them? I'm not expecting an essay or anything but it would be interesting.

Sorry, I didn't say that because I was trying to withhold this information, I just didn't want to spoil my future blog post. If you don't want to wait for the post and just want to hear it, I'm down to just giving a overview of the reasonings.


As Starz0r said, one of the main reasons is that the market is just very small. I think it was CSGO that had basically no protection on Linux for years, and the developers just ignored it because the small number of players didn't make much of an impact.


Doesn't the Battleye build in Linux makes it easier for cheaters to cheat on Linux vs. the windows one ? Just trying to understand their reasoning


BattlEye is generally broken even on windows (though it happens that it is actually working as intended right now). Cheaters generally use windows, and switching to Linux will only be done when the windows anticheat is considerably harder to break, and with proton/wine, you even get to run the same version on both.


Was there any moment where you could have got your legal fees reimbursed ?


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