Hacker News new | past | comments | ask | show | jobs | submit | CIARobotFish's comments login

C# with Avalonia

I quite like working with C#, but Unity introduces a lot of unnecessary overhead and isn't designed to build an application like this. I had to use goofy hacks to make Konga Beat behave approximately like a regular native application.


Admittedly, this may be a disappointing answer: when I started working on Konga Beat, I didn't fully grasp the extent of the rhythm game modding scene. I was so excited to make a dedicated editor that I just went for it.

Only when I was deep into working on Konga Beat did I discover editors like Moonscraper and Peepo Drum Kit. Even then, I was having so much fun working on Konga Beat that I wanted to see it to completion.


I really appreciate how straightforward your replies are

Konga Beat uses a paid Unity extension which limits my ability to share the source code in a public repo. The code is also, admittedly, a bit messy. That said, I am happy to share the project's source code if you'd like to check it out! :)

Good call. I tried fitting a screenshot or two on the homepage before, but couldn't figure out an easy way to do it with the default VitePress layout. I should give it another go.

The second episode won't air until April 13th.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: