The goal is to get a clinically relevant measurement, captured at rest under specific conditions, not a measurement that's representative of a random moment during everyday life.
We're also treating people for things like blood pressure somewhat statistically rather than individually.
The studies say, people who have a blood pressure measured this way, that is above X, have an N% higher chance of dying M years sooner of A, B or C than people who measure under Y. If you treat with medication Q it lowers blood pressure, measured this way, by Z points, increasing lifespan by W QALY.
Are you treating people who don't need to be treated and missing people who do? Could you achieve better results with continuous, invasive blood pressure measurements while the patients engage in every day life?
Probably, but then you're increasing the cost of both the study and the public health intervention exponentially for gains in the margin.
But if the measurement isn't representative of your actual blood pressure what's the point of taking it? It's completely non-informative. Another problem is that even under very controlled conditions, I sometimes find big differences in blood pressure from one minute to the next.
No one is getting regularly choked out in BJJ. You always tap. The goal is not to injure your partner but to learn together. Source: 5 years of BJJ, I have never been choked out, I am not an idiot.
If this is as effective as you claim it to be, then I look forward to Apple including it in the operating system for free in the future. You should consider applying there and making it happen!
Do you guys think Microsoft is pissed that Cursor exists? Do you think there are internal execs raging about the decision to open source VS Code because of it?
I can give you one data point. There is no way in hell my company would let us use cursor. Generative AI is viewed with a lot of skepticism, and we spent a long time testing out copilot before approving it for all developers to use. We use copilot because microsoft is so trusted and we use many microsoft products
They're probably asking themselves how Meta/Facebook is able to misappropriate "Open Source" to mean something completely different, and how they can do so themselves now while still showing "Microsoft <3 Open Source" ads.
I don't find this very compelling. Hardware is becoming more available and cheaper as production ramps up, and smaller models are constantly seeing dramatic improvements.
I used to do this too, now I mostly just game on Apple hardware or on Switch, which feels like the logical progression of what I was going for with less fuss.
Yeah, I can play BG3 on low settings on my M2 Max comfortably (at native res) and the fan doesn't get very loud. But the rest of the time it doesn't come on at all.
The Rosetta games (which is most of them) suck though, and Crossover/Whisky is such a hit or miss experience.
On the other hand, with GFN I can turn everything up to ultra and it looks great, and there's no fan or noise at all and barely sips the battery.
The library of games suck on Mac, but I realized my backlog has gotten so huge that I will still never run out of games that run well on there. I've got BG3 in my backlog, but I figure I'll wait until I get a new machine in a few years before I try running it.
My work machine is a M2 Max and I have a studio display. Every day I fight the temptation to install Steam and load up No Man's Sky on it...
I bet the Studio Display would be beautiful to game on, especially for a colorful game like that!
I don't think the M2 can comfortably drive that resolution at 60 fps though :/ As much as I love Apple Silicon, the GPU is a lot weaker than a RTX card. Especially since it lacks any of the AI features.
GFN offers day passes and works with your Steam library if you want to give it a shot. You don't have to install anything, just sign up for a day and you can play No Man's Sky in a browser window at max settings. (But I think you might need the GFN app to play at full native resolution or with proper HDR, not sure).
The nice thing about Studio Display is that it's exactly 2X the resolution of 1440p, so that resolution works very nicely on it. Definitely want to give GFN a shot too though, thanks for the recommendation.