| 1. | | Simple Cocoa Configuration Using Swift Structures (collectiveidea.com) |
| 10 points by manlycode on Oct 1, 2014 | past |
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| 2. | | A PostgreSQL Sandbox Using VIM and tmux (collectiveidea.com) |
| 7 points by manlycode on Jan 8, 2014 | past |
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| 3. | | Responsive Pain Points (mutuallyhuman.com) |
| 2 points by manlycode on Aug 16, 2013 | past |
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| 4. | | Tips for Novice Developers (and why you should become a Rubyist) |
| 9 points by manlycode on Aug 7, 2013 | past | 7 comments |
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| 5. | | Yeoman Testing With Coffeescript (mutuallyhuman.com) |
| 2 points by manlycode on July 31, 2013 | past |
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| 6. | | Better Rails Debugging With better_errors and jazz_hands (mutuallyhuman.com) |
| 7 points by manlycode on May 17, 2013 | past |
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| 7. | | YAGNI an Design (reddit.com) |
| 2 points by manlycode on March 5, 2013 | past |
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| 8. | | Cursor for Hacker News: A beautiful new iOS reader for HN (itunes.apple.com) |
| 4 points by manlycode on Feb 25, 2013 | past |
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| 9. | | Configuring Sublime Text 2 (mutuallyhuman.com) |
| 183 points by manlycode on Nov 16, 2012 | past | 90 comments |
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| 10. | | Git Workflows (mutuallyhuman.com) |
| 3 points by manlycode on June 22, 2012 | past |
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| 11. | | Hiring a developer? You're doing it wrong (mutuallyhuman.com) |
| 3 points by manlycode on April 26, 2012 | past |
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| 12. | | Testing SMS Interactions in Ruby on Rails (mutuallyhuman.com) |
| 2 points by manlycode on April 3, 2012 | past |
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| 13. | | Add Twilio SMS Messaging to your Ruby on Rails App (twilio.com) |
| 2 points by manlycode on Feb 9, 2012 | past |
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| 14. | | Integrating Twilio with Ruby on Rails (mutuallyhuman.com) |
| 12 points by manlycode on Jan 20, 2012 | past |
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| 15. | | The Byte Order Mark breaks YAML Parsing in Ruby -- Somebody Set Us Up the BOM (mutuallyhuman.com) |
| 3 points by manlycode on Aug 9, 2011 | past |
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| 16. | | Lean iPhone Game Development (in 11 days): Day 10 (manlyco.de) |
| 1 point by manlycode on July 21, 2011 | past |
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| 17. | | Lean iPhone Game Development: Day 3 & 4 (manlyco.de) |
| 4 points by manlycode on July 15, 2011 | past |
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| 18. | | Lean iPhone Game Development (In 11 Days): Day 2 (manlyco.de) |
| 7 points by manlycode on July 13, 2011 | past |
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| 19. | | Lean iPhone Game Development: Day 1 (manlyco.de) |
| 2 points by manlycode on July 12, 2011 | past |
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| 20. | | Lean iPhone Game Development (in 11 days): Day 1 (manlyco.de) |
| 2 points by manlycode on July 12, 2011 | past |
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| 21. | | Lean iPhone Gaming: Building a Product in 11 Days (manlyco.de) |
| 15 points by manlycode on July 10, 2011 | past | 4 comments |
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| 22. | | Practical Pairing (1/2): Pairing is Not Always Practical (mutuallyhuman.com) |
| 5 points by manlycode on July 5, 2011 | past |
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