Sometimes just to wrap my head around really large numbers like this, I like to put things in units of aircraft carriers. The US Navy's last finished carrier cost $6.2 billion[1], meaning that $74.6 billion[2] is enough to buy Apple 12 nuclear carriers, a.k.a. a nuclear carrier fleet larger than that of the US Navy.
Of course this is an inaccurate and very silly comparison[3], but at least for me it does give some sense of scale. That is a preposterous number of iPhones.
[2] Yes, I know that number is revenue and not profit. As long as I'm making a silly mental comparison though, why not have more fun by using the bigger number?
[3] Maintaining/staffing carriers is astronomically expensive, $74.6 billion is actually only enough for 12 empty carrier-shaped hunks of steel.
"Sometimes just to wrap my head around really large numbers like this..."
Personally I like to divide profits and revenues by the number of employees. They have 98 000 employees so they generated revenues of $761 000 and net profits of $184 000 per employee in Q4 2014.
Think about this: if you work for Apple, on average you helped the company generate $0.76 million dollars in sales in the last 3 months.
Edit: @smackfu: I do not think it is weird to consider these metrics. They show what Apple, as a business entity taking its own decisions, manage to extract from their suppliers (expenses) and customers (revenues).
I disagree. Foxconn employees are employees of Foxconn in name only. They are effectively employees of Apple. No Apple hardware would be produced at the price point, in the quantity needed if Foxconn did not exist. So imo, the revenue per employee of Apple as we are talking about is skewed badly.
I disagree because at some point in the supply chain you have to draw the line. What about the company that made the processors? What about the memory? what about the one that mined the materials?
Right, I think a good way to draw that line is to not include employees who work for more than just the one company. Foxconn manufactures products for more companies than just Apple.
But, most parts that go into a car are manufactured by suppliers, not the car company. Also, many employees are not direct hires, but employed by an intermediary agency.
Long story short, while they do the final assembly more directly, 90% of the work is still done in China, figuratively speaking.
I understand no large company can literally directly hire employees for all their material, parts, tools, and assembly. BUT most large car companies still directly hire own employees to put together the final product.
And my point is Apple has hardly any employee that actually assembles the end product (in this case iphone, ipad, macbook etc), other than a few in US that build custome Mac Pro in US.
So before one gets giddy about how profit per Apple employee is so high, he/she should remember there are literally hundreds of thousands of people assembling the final product but they are not counted as employees of Apple.
You can call this practice any one of these:
1. It's smart business and that's what capitalism is all about.
2. It's immoral and unpatriotic.
From what I know, no other non-China and non-US phone companies outsource 99% of assembling. Maybe I'm wrong.
As to being Foxconn workers in name only the Chinese government makes it much simpler to higher Chinese workers though a Chinese owned company than directly employing them.
Even if Foxconn charged Apple really fat margin for assembling the final products in China, it's still WAY cheaper than hiring American workers in US. No doubt about that.
It's a weird metric, because 1 guy at Apple can hire a firm of 100,000 employees at FoxConn in China to do the actual work for Apple. If those employees instead worked for Apple directly, the end result would be the same but the amount per employee would be far less.
And FoxConn can of course hire millions of other people to do the actual work for them (mine the materials needed for the products, prepare them, ship them and so on).
That's surprisingly reasonable. The rule of thumb I've heard is only half of employee expenses is salary, so that gives you an average "effective" salary of $90,000 for Apple employees.
The $184K is net profit, so each employee's salary is already counted. Another way of thinking about it: every Apple employee can get a $180K salary increase and they'd still make money.
A better interpretation would be: if the employees owned the company, they'd (effectively) get that much more per year. Instead, shareholders own the company so that money is (effectively) given in equity to the shareholders each year.
Shareholders are the last to be paid in the event of a liquidation (equity is by definition assets minus liabilities) and dividends are not a cost (unlike interest payments).
They are far ahead of the employees though. Employees have no claims on assets (except for unpaid, contractual provisions such as earned wages) in event of a liquidation.
Dividends are a cost to the organization. They are resources that will never be recovered. However, from the point of view of the shareholder it is personal income. If dividends are not a cost to the organization, what are they?
Shareholders are not "far ahead" of employees, because there is no one behind shareholders. Employees get what they are owed before shareholders see a cent. Why should they get more than that? Maybe you think customers should get a piece of the pie, too? Or competitors?
Dividends are the distribution of a part of the profit (or maybe retained earnings, if the current earnings are not enough) to shareholders. Profit is what is left from revenue after costs. Unless you want to redefine the basic accounting terms, dividends cannot be a cost.
Gas probably doesn't give a shit, used to be mixed with a bunch of stuff in the earth before someone distilled it out and it eventually ended up in a tank, ready to be exploded.
Was just an example of a positive "yes" answer to your question.
Surely, the Apple employees use Apple's property when creating value. The employees -- presumably -- don't own the desk they sit at, the computer they use at work, the building in which they work. And they don't pay the bill from TSMC when wafers need to be produced -- Apple pays for all these things. It is able to do this, in part, because it has hoarded cash.
I'm sure you wouldn't claim that it's possible for the employees to create the value without the assets owned by Apple. Does the Apple employees have the savings to pay the $100M bill from TSMC, when a new generation of SOCs need to be produced? They would certainly all have to work from home, because they wouldn't have a building they could all sit in, without using the property of Apple.
Seems to me like Apple and its employees are in a symbiotic relationship, that benefits both parties.
But what about the customers? If a customer buys a $1k laptop and gets $2k out of value from it, the customers are effectively exploiting the workers more than Apple the organization could ever dream of. Where would you draw the line?
If you create $2k of value with a laptop, it's you who created that value. You just exploited yourself, using the laptop as your tool. Did I misunderstand your question?
When it comes to realizing what a billion dollars is like, i always fall back on a streamer who recently used notepad to demonstrate a billion dollars. Some not safe for work language but it really explains the sheer immenseness of this value.
Let alone the fact there are streamers who have received tens of thousands of dollars. In this case there really is a very rich person in the middle east who has given tens of thousands to streamers.
I prefer multiples of the Apollo program when discussing Apple's finances. In 1973, NASA reported to Congress that the entire Apollo program cost $25.4 billion ($131.4 billion in 2013). It's useful when quantifying Apple's cash on hand, which is currently > 1x Apollo.
With the quarterly revenue, they could probably reenact Apollo 11, since each launch was ~$350 million pre-inflation. If you're only doing one, a lot cheaper.
It's really hard to quantify NASA & military spending though, a lot of that money was already spent by the military on ICBM research, which coincided nicely with trying to send people to space.
To get an accurate number you'd have to take the amount that the US was spending on ICBMs, and ever more accurately how much the Third Reich was spending on research for the V2s etc. After all the US military & NASA benefited immensely from Wernher von Braun and other German scientists that delivered Nazi rocket research to them after WWII.
The argument gets a little shaky once you count effort that far back; after all, almost all of our efficiency today is due to advancements that earlier humans have done. Computers, engineering, technology, economics, science, printing, writing, fire, language.
And a lot of that research Apple will not have to do in this hypothetical situation - how much of that cost was manufacturing and how much was r&d that only needs to be done once?
Picture it this way: Net income of $18 billion over 12 weeks. That's $1.5 billion in net profit per week. $214 million per day. Absolutely mind blowing.
You heard it first on HN.
Anyway the premise is wrong. An Apple carrier would be much more expensive than anyone else's carrier. And as you'll only be able to get it in white, silver or gold, you might have some camouflage problems.
You mean like Steve Jobs' yacht that was only finished shortly after he died? Cheaper than an aircraft carrier too at only 100 million (https://en.wikipedia.org/wiki/Venus_(yacht))
Buying aircraft carriers is the easy part. Maintaining and staffing them is the hard part but it's a nice unit to use right next to libraries of congress and stationwagons full of tapes.
Korea will be happy to supply the steel bits, the rest is going to be a lot harder. Brings the snowcrash world a little closer though. Apple vs Microsoft round #3 would be interesting.
You are, of course, correct, I was obviously getting a bit carried away with hyperbole.
My deeper point is one of size. At some point, these companies start doing country-like things, at country-like scales.
In this particular example, I'm talking about activities that start to look like something you might called "Intelligence", and "counter-Intelligence", just as an example.
> How can we not start looking at some of these organizations less as companies, and more as countries?
How about the reverse? Countries as companies? And why don't we look at how large, complex companies can do so much better financially than governments?
Companies can do so much better than governments because governments pay for all the things that companies use - like transport networks, education, healthcare, military cover, and so on.
Taxes are so small, relatively, companies get these benefits as a free, or at least as a heavily subsidised, handout.
Governments get the same benefits that companies do from these things -- it's just that the government does the reinvesting in those cases while other companies might reinvest elsewhere (or in the not-to-distant past some of those very areas). It's the same principle behind companies backing open source. The companies themselves benefit from it, and so do others. And sometimes the initial contributions allow further contributions, like Walmart utilizing the transport networks to greatly improve the lives of the citizens and the tax base for the government.
The governments needing to pay for those basic things (while having a captive income stream) can't be the sole reason governments do so terribly at their duties. How do you explain the F-35 from the basis that governments gotta build roads? Why not look at process and management and incentives, which go a long way towards explaining why different companies do better than others?
>is enough to buy Apple 12 nuclear carriers, a.k.a. a nuclear carrier fleet larger than that of the US Navy.
this is why i'm sure that even in the case of military conflict between China and US, the container ships will continue bringing iPhones from Foxconn factories in China into US stores :)
Ok this did it for me. That's incredible. It's almost into the audible spectrum. That means they're churning them out at something like that rate too. And then realize that not too long ago any one of those iphones would have been the most powerful computer on earth. Seems like a waste of effort? Why are we making smartphones with all of those resources? We could be doing something... less repetitious.
Because the resource cost of this incredibly powerful computer is lower than ever. That little sliver of silicon has more MFLOPS than 10 entire Cray-1 supercomputers.
I think that might be a very misleading way to think about it. Sure, maybe Apple could buy 12 nuclear carriers (Although I think inflation may have changed that number a bit. [Also, your $6.2 billion figure is apparently sourced from Fox News[1][2][3], which (of course) doesn't cite a direct source for that claim, only an author credit to Associated Press[4]]), but assuming they did, all they have is 12 huge hunks of metal that they need to store somewhere.
Oh, were you thinking of a fleet of operational carriers that can deploy world-wide dozens of the most highly armed and agile vehicles within 14 days?
Maybe you were just thinking of putting those carriers out on display in the southern bay? I don't know, maybe.
But, if you were thinking about the (apparent) price paid for what the US actually bought (what your numbers are supposedly based on), you need to include the ongoing costs for operating and maintaining such a fleet. According to your sources (Wikipedia), the US Navy had a $171.x billion budget in 2010[5][6][7][8] (according to the same source, this is now $147.69 billion for 2015). I zoomed around the infographic more and found that Operations & Maintenance run $40.xxx billion this year. Sure, you can drop it down some to get rid of the non-carrier vessel maintenance, but this is the limit of the graphics breakdown of the budget. There's another $3x.xxx billion in there (pan north a bit) for "personnel" costs. We'll be generous and say that[$7x.xxx billion]'s an upper limit on the annual cost to run the carriers as you are likely imaging. If Apple keeps it up, they will be able to pay for the first year's costs before next quarter's earnings.
Of course you can't actually get an operational navy, you'll just have 12 empty carrier shaped hunks of steel. Hence why I noted that it's a silly comparison.
Staffing and supplies for the staff are cheap enough when you have billions. Let's say you forgo airplanes, how much is it going to cost to get that carrier ready to sail?
But then when no one else is making decent laptops this is what happens. If anything the gap has grown thanks to Windows 8. I'm not a fan of Yosemite by any stretch, but it is very much the least bad of the available options.
And on mobile, iOS is very clearly in for the long haul now. There was a time a couple of years ago when Android looked like it might gain enough momentum to sweep them away, but it now looks like the iOS market share in developed markets is going to remain fairly solid.
I can't be the only one that has noticed the rise of the Mac-based business but all running on Office 365. It seems to be the new default.
More than Windows sucking, the OEM laptop industry has largely fumbled hardware. For a while it looked like Dell and/or Samsung might actually give Apple a run for its money in terms of design and quality, but that fell flat on its face.
I'm a pretty biased sample, but honestly I know more people running non-OSX on Apple laptops than I know people running non-OSX on non-Apple laptops. Apple's laptops beat the rest of the industry even without the OS.
I don't know what all laptops Dell or Lenovo make. I don't know if they have ultrabooks, and if they do, what are their names.
When I buy a new Windows laptop, I sort by specs, not brand. I avoid a few brands (HP, Acer), but as long as I get good enough specs at a good enough price, I'll buy anything.
I don't care about specific models/brands in Dell, Samsung or Lenovo because I don't even know if they exist, and if they do, why I should give a crap about them.
I'd rather have a ThinkPad, too, and I'm using one to write this. But I think you have to recognize that the PC market is massively fragmented and if you walk into a retail outlet you're going to see a lot of laptops, and none of them are going to be ThinkPads. Lenovo undermines their own products through the same fragmentation. If I just search on Google for "laptop" there are 8 top-ranked shopping items, one of which is a link to Best Buy to buy a 15.6" AMD-based Lenovo G50, which is a complete piece of shit no matter how you look at it. There are no piece of shit in Apple's catalog.
Now let's suppose it was just ThinkPads going head-to-head with MacBooks. I'd take the ThinkPad every time, except if it was a ThinkPad made in the last two years. They took a break from making good computers and instead decided to make expensive, fragile ThinkPads with useless keyboards and no mouse buttons. Apple can ship a laptop with no mouse buttons because Apple's software works. Lenovo doesn't have that luxury; they run Windows.
And let's not forget how many years Lenovo spent pissing on their loyal customers. For YEARS they insisted that it was not possible to 1) economically source IPS displays, and 2) source 4:3 displays. Then Apple comes out with the iPad, it has a 4:3 IPS display. Turns out Lenovo just didn't care if you had a good screen; they know you need a laptop and they are just trying to squeeze more profits out of you. Apple actually wants you to have a better product.
Now as I said I'm typing this on a ThinkPad. Why? Only two reasons: trackpoint, which is God's own pointing device, and a huge Esc key, for using vim. There are other minor reasons, like the fact that if you drop a MacBook it's guaranteed to get bent or dented, whereas if you drop a ThinkPad some little plastic giblet will break off, which is a better outcome in my experience. But if you forced me to think about it I'd have to admit that it's a reasonably durable case and a decent keyboard and mouse wrapped around a really mediocre computer. And the display is ghastly.
Another Thinkpad (X230) owner here. Mine has an SSD and works really well, and I get a replaceable battery which I wouldn't with an Air. However -- my wife wouldn't consider buying one because of the quality of the display.
I suspect Macbook Airs sell well because they're designed with a wide swathe of people in mind.
Recent Thinkpads are a horror show. The t440p has a touchpad so atrocious it renders the trackpoint unusable (because the L/R buttons are part of the touchpad). Palm rejection is nonexistent. And yes, the screen is awful, with a tiny vertical viewing sweet spot.
The vast majority of customers don't care about any of those. They're willing to pay a little more for something that is reliable, not too heavy, looks nice, well designed, and sturdy. These are things that bring people utility but won't show up on a specs sheet.
I understand your point, i really do. And I can understand why people would choose Macbooks, I understand the appeal, I just want to point out that they are not the only laptops in the market with those characteristics.
Maybe most consumers don't care about other features (minimalism can be good and a feature by itself) and a Mac is ideal for them, that is fine, I just disagree that only MBP have those qualities
Probably something to do with forgoing all the things you mentioned so that they could nail the true purpose of a laptop, while also making it aesthetically pleasing. This is a tenet of who Apple is as a company. Whether you agree with the aesthetic position is a personal preference. The figures speak for themselves though... a large proportion of consumers which includes IT professionals want what Apple sells more than they want the things in your Thinkpad.
I'm on a 2013 Macbook Pro right now. I've had zero problems with it. It's fast, reliable, quality hardware with a battery that lasts me around 10 hours a day (if I use Safari, if I use Chrome it cuts the battery down to 7-8 hours...it's really a hog now).
BUT, I'm in the market for a new Laptop. I'm one of the few people that liked the announcements from Microsoft about Windows 10 and honestly, I'm bored with Mac right now. So I'm looking at good laptops that will exceed or at least meet the quality and battery longevity of the Macbook Pro. So I'm seriously looking at the new (not out yet, but announced) Thinkpad T250s. Great keyboard and unique Track-point mouse (always intrigued me), battery life near 20 hours (with the extra 6-cell battery option), durable build (like a tank), and the ability to dock it. Not to mention I could also throw Linux on it without any problems (Linux on this Macbook Pro is spotty at best, as some things work, some are wonky...same with Bootcamp and Windows).
But bottom line is, which platform you choose doesn't really matter much anymore. I could switch over to Windows from being 100% Apple for the past 8 years and not have much of a problem.
I too noticed that Chromium is a real CPU hog, which is unfortunate on a laptop! The ability to see which processes are power intensive is very useful, and I try and use Safari instead. Pity really as Chrome is quite good!
That's exactly the contrast I was drawing, yet to only talk about only one creates a cognitive distortion. One strong enough to confuse people into thinking that Apple dominates the laptop market when I think, but can't find the specific confirmation numbers, that Lenovo sells more laptops. That's one brand vs. Apple. Consider the wider market, and "market dominance" is a much a misnomer in the small as "market share domination" is in the large.
The parent here was asking why the laptops are so great, but they are actually a minor, albeit interesting, part of the market and market share. By market metrics, they aren't that that amazing. They are outsold by another single brand and fall into the "Other" category when looking at market share.
Don't need one. Wifi, bluetooth keyboard/mouse, external display, and other external peripherals haven't been relevant in the past five years.
> can't change batteries
Fair point I guess, but the battery life is pretty long already (also compared to competitors), and for me personally, I have a static workspace so I don't miss it.
> no touch screens
I think OSX was slowly heading towards that a while ago (with gestures, Launchpad, etc), before someone cut that off saying "OSX is not a touch screen operating system". I don't miss it.
> no spill resistant keyboards
They could use this actually, I've heard too many stories of people having huge repair bills because they spilled onto their shiny laptops.
> no matte screen option
...anymore, :/. No 17 inch anymore either. I guess those were two things that just didn't sell well enough - iirc, the 17 inch MBP only took up 1-2% of total Mac sales.
A static workspace where you prefer to look downwards on a relatively small monitor on level with the keyboard, to a properly placed desktop monitor and accessories placed where they are physically convenient to use? What does your work consist of, exactly – not using the computer?
I thought they still did a 15" model with built in DVD drive but alas no! They only do a 13" offering.
I have a 2012 MBP NON-retina that has all the ports you'd need (Thunderbolt/Mini DisplayPort, Ethernet, FireWire, USB3 x 2), DVD writer, line in, line out, battery life indicator (push a button and see green LEDs), SD card reader but it really was the last of the "good ones" in my opinion. I can change the battery in it and can also upgrade the RAM (it isn't soldered to the board like the new ones). Unfortunately the screen isn't super-high resolution but that's not a problem for me.
I find the build quality to be good, and it feels sturdy. Perhaps I am looking at the wrong end of PC laptops but they now always feel flexible and plasticky. They typically only use metal on the part by the keyboard but the rest of them are still bendy plastic. A few Samsungs and Sony have felt better but they don't feel robust and quality to me.
I see someone at work using a MacBook Air and they have to use a Thunderbolt adapter for ethernet and a USB adapter for connecting an external screen, and suddenly it isn't as convenient with all those dongles hanging off it. Great for wandering around and travelling though, which is likely the market for it.
But as you say, a Thinkpad is likely a PC alternative, I wouldn't consider anything else. (I wouldn't give it abuse though - why the need to throw your expensive device around???)
No docking station - Don't really need one. Thunderbolt can handle most everything, and then you just have power. In my experience most people I see use a laptop only use power and maybe a wireless mouse receiver and a monitor. I don't see many people plugging 12 things in.
Batteries - Macs get phenomenal battery life, it's not an issue for most people. Much like iPhones there is an argument for swappable batteries but it doesn't seen to have a large effect on sales. People seem happier with the thinness and weight savings, or at least don't mind the tradeoff much.
Spill resistant keyboards - Are most PC laptops outside of the toughbook market? I wouldn't have even thought about this.
Matte screen - That was an issue. I am typing from the last matte screen MBP Apple made, I didn't like the gloss. I've seen the newer machines in person and while they do reflect more light they're much better than they were years ago. The better contrast and color saturation would be worth it to me when I replace my laptop.
Then again, I imagine the average person always liked the glossy screens because they looked better at first (much like the poorly adjusted TVs at BestBuy).
Some Macs still have Ethernet, but WiFi is pretty ubiquitous. When I'm at my desk I'd just plug an adapter into my monitor and it would work (thanks to Thunderbolt). RAM and HD are another design decision Apple has made that people seem to accept.
I do love OS X. You seem almost dismissive of the trackpad, but I LOVE the thing. I'm guessing you're a TrackPoint person, and I get that. But the laptop world seems to have standardized on touchpads and Apple's are phenomenal. For years they were MUCH bigger than PCs and the gestures works great. For years PC laptops (especially budget ones) seemed to have odd 'scroll strips' and I read complaints about them in reviews.
I'll also mention MagSafe. It's saved my laptop numerous times and is extremely easy and fast to connect (or disconnect).
In general Apple's laptops are just well built and feel solid. Some PCs are like that, many aren't due to cost. If I'm going to use a machine every day for 4 years I want to know it's well built and holds up well. That's never been a problem with my Macs, anecdotally I've heard things all over the place for PC brands. Things where Lenovo makes great laptops except for line 'X' which is built poorly, or the 2013 version of thing 'Y'.
There is a lot to be said for a well built laptop with very consistent quality, thin, low weight, and excellent parts. It's easy to try Apple stuff in person thanks to stores and it's easy to narrow down what you want because they don't sell 40 individual models (before customization). There is a very large 'no hassle' factor when it comes to buying, I don't have to worry that I spent 5 hours picking the right machine only to have it show up on my doorstep as something I don't like and have to send back.
> (if you need/like OSX, there is little choice)
Now THIS is a potential problem to me. I don't blame Apple for not selling OS X, but I know that I'm at Apple's behest. If they decide to make computers I don't like for a few years I know I either have to wait it out or switch platforms. With a Windows laptop you decide to leave Lenovo and go to Dell or HP without having to change your whole day-to-day environment.
(I'm ignoring Hackintoshes. I don't want to spend the time to deal with the possible problems.)
>> In general Apple's laptops are just well built and feel solid. Some PCs are like that, many aren't due to cost. If I'm going to use a machine every day for 4 years I want to know it's well built and holds up well.
Be glad you're not like me and are stuck with a lemon like the 2011 Macbook Pro. It's a well built (chassis-wise, at least) and solid brick with a well known design defect that Apple refuses to acknowledge exists.
I have since left Apple, mainly the unibody Macbook Pros that I love so much have been discontinued in favor of models with soldered on RAM, expensive to replace SSDs. I'm not a fan of how Apple is "closing up" the expandability of their hardware.
With the current Macbooks, I wouldn't have been able to upgrade from 4GB to 8GB to 16GB of RAM as the prices came down (and without paying Apple's exorbitant prices for RAM), or upgrade their hard drive to a hybrid drive, and to growing sizes of SSDs as the prices came down. Damn, I miss those unibodies.
I've had that kind of problem before, and I can also tell you the old PowerBooks in the G4 era could be pretty bad. You were thrilled to upgrade because it made a big difference. I've owned some of the older laptops where bits would start wearing out.
My current laptop is a 2010 MBP and I've upgraded both the RAM and the HD, neither one is an option now. The upfront costs are higher than they used to be, and I'm not a fan of that.
But that's part of the price of liking Apple hardware. It's the tradeoff they've decided to make and it's not enough to offset the other benefits and drive me away.
I've seen enough Apple hardware at work and from friends to generally think it's good quality and not worry too much about buying my next machine from them.
Well, let me tell you, I have never retired a PC laptop for any other reason that it got slow with age. That includes the cheap ones.
My Macbook Pro was almost four years old but still quite fast. I replaced the logic board once under AppleCare, but it died out of warranty just before Christmas. I am not interested in paying 500+ for a new logic board with the same defect that my two previous logic boards had. There are plenty of other people in the same boat as me.
Any good will that I had for Apple is now long gone. I'm just hoping I can get something out of the class action that has been filed.
I don't blame you. I'm not sure what I'd do in that situation. "Wait it out" is a good strategy if there is a design element in the new machines you don't like (I did that with the early glossy screens) but if your current machine is defective and basically can't be fixed I wouldn't blame you for jumping ship at all.
It's too bad situations like this end up in court where even if you get made whole it takes years and years and in the mean time you're just stuck with extra costs.
The worst part - Apple has a great reputation for customer service, and as today's numbers prove, they could easily afford making me and my fellow owners of problematic 2011 MBPs whole, but they've kept their head in the sand about it.
It's unfortunate, because I used to be a promoter of Apple products to people I know. These days, not so much. In fact, I typically don't have much good to say about them at all. This might not have been the case had they been proactive about fixing this problem.
I know they pull the "you've been through enough' here is a new machine" thing to help customers. But how many more mobos do you have to go through to get to that point. How much time would you waste?
> the old PowerBooks in the G4 era could be pretty bad. You were thrilled to upgrade because it made a big difference
While I understand and respect your position, it made me smile that since someone was selling you pretty bad things, where bits would start wearing out, you were thrilled to give them more money for other things.
It wasn't that so much as the G4s were so underpowered that you'd jump at an excuse to get a faster one. I never had any real problem with them other than minor cosmetic things from heavy use.
The good thing is that the 15" models have CPUs that are pretty fast, even today. The 2012's CPUs produce much less heat than the 2011s, so I tend to think that you're good beyond 2017 if you don't do anything that requires you to constantly get CPU speed bumps.
I do compile C++ in parallel frequently under Xcode, but I don't stress it for gaming other than for a few hours once a night. Stays cool most of the time (other than gaming, it goes mental then).
> Matte screen - That was an issue. I am typing from the last matte screen
> MBP Apple made, I didn't like the gloss. I've seen the newer machines in
> person and while they do reflect more light they're much better than they
> were years ago. The better contrast and color saturation would be worth it
> to me when I replace my laptop.
I am still rockin' my 2009 matte screen 15"! The ipad air 2 screen (in stores) seems like the new reduced reflectivity coating helps quite a bit. I am hoping they bring that to the next rev of the laptop screens.
> Spill resistant keyboards - Are most PC laptops outside of the toughbook market? I wouldn't have even thought about this.
Who cares if the keyboard is spill-resistant if they'll sell you accidental damage protection for a reasonable price? In that case, spill-resistance is more their problem than yours and it is often designed in. Lenovo, HP, Dell and others sell ADP as a warranty add-on. AFAIK, Apple doesn't - you'd have to go to a third party like Best Buy or SquareTrade (with the hassle of the extra company / moving parts that introduces).
> Some Macs still have Ethernet, but WiFi is pretty ubiquitous.
WiFi is fine for when you are on the move, but for serious use, I wouldn't trade an ethernet connection.
I'm in a office right now with over 500 people, all with laptops, tablets, mobile phones, and the WiFi is pretty crappy. I wouldn't want to depend on WiFi as my main network connection in any kind of office environment.
I am one of a handful of MBPro users in a sea of corporate Dell laptops. My 18 month old Pro still looks great. Dell laptops look very used after just a few months. This is true even of the newer Dell ultrabooks that look like plastic imitations of a MacBook Air.
And I get many comments from people wishing they could use a Mac instead of a Dell Windows machine.
I have owned dozens of Macs (personal and work), from the clamshell iBook, TiBook, White iBooks, to the latest MacBooks and a few iMacs too. I'm very familiar with the platform ;-)
Most of the time they are above the average PC/Laptop, I do give you that, but recent models have reduced functionality (non replaceable batteries, memory, HDD, dongles for ethernet, etc) all in the name of Form over Function.
Isn't the SSD replaceable on all of them?
Sure, there are trade offs, but do you think built in Ethernet is important enough to warrant making a laptop thicker, given the WiFi speeds we have today?
People want the *nix underpinnings of OS X. So many people would be lost if they had to transition to Windows. You don't see many non Visual Studio programmers programing in Windows. Certainly not your Ruby on Rails Macbook sitting in Hackerdojo/Red Rock types.
I think this is accurate about the nix underpinnings of OSX. I spent years and years and years on Linux faffing around every distro upgrade, fighting with drivers, spending so much time getting stuff working, and then they pulled the stunt of new desktop paradigms, chucking 30+ years of desktop interaction in the bin, so I bought a MacBook after using OSX at work for some years and having a Mac Mini at home for some time. It is a joy to be able to continue doing nix things whilst having an accelerated window manager (Quartz), although it still needs some things to make it more usable (like installing ShiftIt for window movement with the keyboard).
Using Windows is more and more of a pain to me, particularly as Visual Studio 2010 is dog-slow for me compared to Xcode. I know I need to buy a new version of VC++ but it is now always a clunky-screen-refreshing-whirly-cursor-many-folders-shown-in-Explorer-inconsistent-navigation-and-buttons-shortcuts-hyperlinks experience in Windows. Sigh.
You can get VS 2013 Community Edition for free (it is basically the Pro edition with a different name), for your personal use or for companies with less than 5 people.
Visual Studio Community 2013 includes all the great functionality of Visual Studio Professional 2013, designed and optimized for individual developers, students, open source contributors, and small teams.
Better keyboard, (infinitely) better touchpad, better chassis (to the touch).
The places where my hands interact with the machine are much more efficient and pleasing on a mac than any other machine (which is sad, because I LOVED my Thinkpads in the early 2000s).
> The places where my hands interact with the machine are much more efficient and pleasing on a mac
In general I'll agree with you but there is ONE thing that I don't like on Macs and still exists to this day (I believe). The notch in the aluminum below the trackpad to make it easy to open the machine has sharp left and right right angles, and that pokes me from time to time.
I figure that's one of those 'this looks better' things, but it wasn't a problem on the older machines that had physical latches and a button to open the lid.
Every Macbook I buy I use some sandpaper (medium coarse and then fine) to round the sharp corners between the sides and the surface containing the keyboard & trackpad. I especially round the sharp points on the corners of finger-cutout to open the lid.
I also slightly round the edges where the sides meet the top and bottom surface of the case.
The result is that those sharp unpleasant feeling corners are now silky smooth, around a 1 mm radii. I'm surprised Apple didn't design it this way in the first place.
Note: It's important to be cautious not get any aluminum dust in any of the ports or electronics.
I think this is a big part of it. I would rather run Windows on an Macbook Pro than any of the other hardware (although the new Lenovo machines are getting closer). That said it is still the phone/tablet/media streams that dominate their income.
>> I would rather run Windows on an Macbook Pro than any of the other hardware
I honestly don't get why people often say that Macbooks are the best Windows laptops.
I have always found the Windows on Mac experience to be sub-par with respect to the key placement, driver behavior, and oversensitive scrolling with Apple mice.
I far prefer running Windows on a similarly equipped PC laptop. On the two Macbooks that I have run BootCamp on, I have always found it somewhat painful dealing with the subtle but noticeable differences related to the keyboard and pointing devices.
I too find the trackpad (which is a joy to use under OSX) to be a clunky ill-performing appliance under Windows. It suddenly becomes a real nuisance to use (ie, no I want to move a window not drag and select). I resort to using an external mouse when I reboot to Windows on my MacBook.
That hasn't been my experience. I find the mouse experience equivalent to my Lenovo. The Lenovo maxes out with an HD screen (1920 x 1080) and has about 2/3rds the battery life. I will concede the keyboard point. I pretty much hate all laptop keyboards equally though.
I probably should have specified that my issue is with the Magic Mouse with Windows in particular. It just scrolls when I don't want it to, and when it does, it's stupid fast. I don't have that issue with any non-Apple mouse that I have.
Google's lack of oversight in the Play store (which is actually a core philosophy) is really holding back Android.
There are countless really, really crappy apps and clones crowding the app store. Plus, since most people pirate, developers can't make money (Monument Valley saw around 95% piracy rate and just $250k in revenue from Android, vs. $5.5M from iOS).
This sunk Windows Mobile, which I still believe has the best UI of the bunch (sadly, it also had a shit app store and tons of bugs).
The problem with the Monument Valley numbers is that they expected a hit game on iOS would magically translate in to a hit game on Android and that's really not the case.
The two stores are completely separate, your popularity on either will not help you on the latter unless you're bringing a big marketing budget with you or have something truly unique and viral.
There are plenty of popular Android games that have virtually no player base on iOS.
> expected a hit game on iOS would magically translate in to a hit game on Android and that's really not the case.
Why not? Shouldn't a good game sell well on any platform?
> The two stores are completely separate, your popularity on either will not help you on the latter unless you're bringing a big marketing budget with you or have something truly unique and viral.
Perhaps it won't sell as well on Android in relative numbers (attach rate to total devices), but it is a truly unique game that many people talked about.
> There are plenty of popular Android games that have virtually no player base on iOS.
Honestly I would LOVE a list of a few (emulators/clones don't count). With the exception of that AR game that Google made I have never heard of a mobile game (from friends, game sites, etc.) that wasn't available on iOS.
I genuinely don't know of any, but I've wondered about this quite a bit.
Well, if the paying 5% are worth $250k, then the they could have made $50m from Google Play! Then again, people grounded in reality realize that every pirated copy is not equitable to a sale without any piracy, and there are many, many things that could account for the difference in profit per market, such as quality of port, rating in market, exposure in ecosystem, inclusion in the top apps list, etc.
The numbers you gave are interesting, but there's very little to show how well they correlate.
Edit: Assuming you are going off the data from techcrunch[1], I'm thinking that 95% piracy rate is not quire right. First, it's mentioned as something they "revealed previously" which means we can make very few assumptions about it, and second, they state it was installed on over 10m total unique devices (including multiple installs from a purchase, family share and unlicensed copies). Considering they list over 2.5m licensed copies sold, with almost 800k of them being for android (and half of that being free amazon giveaways), I'm thinking that 95% number doesn't make much sense. Also, 400k plus free copies given away by Amazon? That may affect sales...
You'll have to back up your "shit app store" claim in regards to Windows Phone... I decided try out all-MS with the purchase of a Nokia Icon last year and the integration has been phenomenal. I've also noticed only one bug (in IE of course), and the phone rarely restarts itself like my Droid Maxx often does. Rudy Huyn also creates solid clones of every single popular Andy/iOS app.
The UI is cleaner, Nokia Maps > Google Maps especially for Navigation (full GPS offline nav has saved me more than once), complete MS Office app integration, Outlook email client is slick, camera is better than Android/iOS, OneDrive integration works perfectly. I've been very surprised at how well executed it is, and 8.1 promises to be even better with Cortana, etc.
To date I've had one app that didn't have an equivalent from WinPhone devs, that was the Amazon Seller App. Then again, I don't spend time playing phone games so I'm not the target market. I keep a Droid Maxx around in case there's a niche app I absolutely must use.
Are you serious? Maybe things have changed, but when I had a Windows Phone and did a (hopeful) search for any mildly popular app, I was greeted search results full of blatant rip offs. Same name, same icon, except published by some random dude in China.
I think the real major difference is the psychological factor: Google as a brand stands for "free": Gmail, search, YouTub.. You name the top major Google products or brands, and they are considered free in most consumers minds.
You then look at Apple, and what do their users think of the brand? Expensive maybe, but valuable or luxury. This brand identity carries over into the App Store / play store comparisons quite heavily.
It would really curious to compare metrics between the two sites with regard to the ratio of free vs non-free browsing of apps between the two marketplaces.. I suspect Play has a higher ratio of free-loaders vs Apple App Store.
I think you are spot on with the "free" perception of Google products, and by extension, Android.
I am one of the freeloaders on Android. I have bought a few apps but I mainly go for the free ones, even if they had advertising. It's a real pity really because I know the effort needed to write an app (I have done a few for Android).
Under iOS, I know I am going to have to BUY most apps, as there aren't that many free ones! Also, I had to sell a kidney to buy the device in the first place so I am expecting to have to fork out money - I know it was an "investment".
The same sort of goes for Mac hardware - I always thought it overpriced rubbish and expensive until I actually had the money to buy one and then suddenly it wasn't quite so bad.
> There are countless really, really crappy apps and clones crowding the [play] store.
TBF, the app store's main problem is app discoverability - I think only 1% of the apps actually sells well enough, the others are only found if you actively look for them. And the formula behind the Apple app store hasn't changed in forever - actually the only thing they changed was allowing (short) videos and a change in how they present in-app purchase-funded apps, which dominate the 'free' listings (of course).
> There was a time a couple of years ago when Android looked like it might gain enough momentum to sweep them away, but it now looks like the iOS market share in developed markets is going to remain fairly solid.
What are you talking about? iOS market share is at an all time low.
It went from 14.4% (2012) to 11.7% (2014).
As of the end of Q3 2014, Android was the most popular operating system, with a 84.4% market share, followed by iOS with 11.7%, Windows Phone with 2.9%, BlackBerry with 0.5% and Others with 0.6%.[90]
Source: http://www.idc.com/prodserv/smartphone-os-market-share.jsp
Agreed. Apple shares are tanking worldwide. You have to really specifically cherry pick to make their mobile share look good. This is why they don't do pie charts during their product launches anymore.
Those are worldwide statistics (which are great), but in the US, its close to 50/50, UK - 60/40, with the rest of the world slipping down into the numbers you stated.
Amongst the english speaking world, iOS is still a MAJOR contender.
According to this article (2014), iOS still has a 32.5% market share in the US. I do admit i'm surprised it's still that high in the US. It's not 50/50, but yes, still a contender in the US.
"Android now holds 61.9% of the U.S. market share to Apple’s 32.5%, the lowest percentage iOS has captured since the iPhone 4s launched in 2011."
Apple's laptop division and the appeal of OSX have very little to do with these revenue numbers. At 6.9B Mac sales are only a few multiples of Microsoft's fledgling Surface business, let alone the laptop market in general.
I have the opposite impression. Regardless of the bug aspect, I find that Windows 8 looks much more advanced, polished and sophisticated than Mac OS, which has been stagnating for several years now and is still riddled with mindboggling inconsistencies (e.g. why can I rename a file in the Finder but not in an open file dialog, which looks exactly like a Finder?).
Pretty sure the open file dialog being read only is a feature and not a bug - you also can't move things around, delete things, etc. I actually like this b/c when I want to find a file, I don't want to move something accidentally. It also lets them implement things like dragging a file from Finder to open dialog to select it (that feature doesn't make sense if your file pickers can also modify the files).
The point wasn't that having a read-only open file dialog is wrong. It's that that having a read-only file dialog and a full-featured file browser look identical is confusing/misleading.
Rather, it's that you got used to renaming files in an open file dialog from when you used other OS's and you now expect it to work like that.
Logically, an open file dialog should be read only since the task you're trying to achieve is just to open a file, not rename one. This means no accidents etc. And if you've ever seen my Mum open a file, you'll know accidents happen all the time ;)
You find it normal that two windows that look exactly the same don't behave the same way depending on how they were invoked?
This violates a concept at the core of basic GUI design called "The principle of least surprise".
I regularly want to do file operations when I open file dialogs, like noticing some garbage file I forgot to delete or wanting to rename things. Having to launch a separate Finder just to do that on Mac OS is a constant reminder how it's an operating system stuck in the early 2000s.
I can see your point, but Finder looks nothing like an Open dialog. Sure, the Open dialog has a list of files in it but it doesn't feature tabs or a corresponding menu at the top of the screen to allow you to connect to servers (eg screen sharing). They're clearly two different things. I have never seen anyone confused by it. I have seen people more confused by the fact that "renaming" under Finder is done using ENTER! I would expect Enter to open the file but apparently Cmd-Down is the obvious choice...
I would say the cluttering up of Windows Explorer is far worse though: it now features a giant useless blue bar (which you can't hide) at the bottom in addition to the statusbar (which is hidden by default), a list of directories on the left in addition to favourites and libraries (all to confuse users so they have no idea where anything is, you should see my mum trying to use it), left and right panes that no longer correspond for navigation (you can navigate with the keyboard in the left tree but the right pane doesn't follow it), a menubar BENEATH the toolbar, an additional toolbar for operations (why aren't these inside the other toolbar?). The list goes on! I know this is under Windows 7 and has likely changed in 8+ but post XP it has really gone downhill.
W-a-a-a-y back in the mists of time, during the MacOS days, it was recognized that Macintosh power users wanted even fewer context switches than the Macintosh was already delivering. There were hooks that allowed savvy software companies to create extensions to the MacOS file dialog, which allowed just exactly what you call "stupid and inconsistent". For users who wanted to work as much as possible through the GUI via the keyboard, these file dialog extensions allowed a lot of customization to workflows. These customizations were apparently popular with the graphics artist set; when I spoke with some of these folks out of curiosity (since I agree with you that cramming these features is wildly inconsistent with the Mac design principles, but an awful lot of them were buying these packages from me at the time), it turns out that it was a very practical way to wrangle lots of projects and lots of files in each project going on at the same time.
It was a variation of the highly customized key bindings you see lots of vi/emacs/terminal users create, often by those who deal with workflows that have a repetitive aspect, but not repetitive enough to automate. It just so happened these key bindings were all in the file dialog. Since these were primarily graphics artists who I found were the most vocal about these customizations, it totally made sense to me then why they wouldn't be living in emacs and customizing that instead. Mostly actions like "jump to this folder", "copy this filename", "search in this folder", "recursively search from this folder", "serialize these filenames", etc. Very edge case activities compared to mainstream GUI users, but it turned out immensely useful to this subset of users; literally saved them up to an hour per day, which added up really fast.
I sometimes wonder if they weren't onto an aspect of GUI development that seems to have languished in recent years. There used to be a sense in GUI design development of an incremental, iterative progressive disclosure of GUI features to accommodate neophyte to expert users alike, and slow down no one in that entire spectrum of operational expertise and/or desire to manage complexity. The Windows and Mac GUIs these days seem to be far more monolithic in how they treat the user spectrum (Windows a little less so, in that there is more room customization, but I don't really see a lot of users adopting the available customization software), and seem less layered and nuanced. I'm sure this reflects really well upon vendor support costs, but some days I wonder how we can bring to the mainstream GUI-oriented users the deep customization benefits that we programmers take for granted on our text-oriented tool suites.
At the same time, the KDE and Gnome environments allow this kind of customization (and then some), and they haven't really taken the mainstream GUI world by storm either, so I concede that this might easily just be a worse is better situation, and the kind of advanced GUIs we programmers think are cool are simply not practical for everyday users.
Windows 8 is not the problem; it's the terrible PC hardware. Even when the hardware is good, manufacturers still screw up when it comes to drivers like this:
https://news.ycombinator.com/item?id=8546702
Most laptops are so low-end. Finding one that's decent is tough.
I think many would agree with me when I say, Windows 8 was at least part, if not the biggest part of the problem.
Nobody wants to relearn a UI just because MS wants to create a bridge into windows phone. The fact is the UI changes did not serve the average MS user, but served Mircrosoft's business ambitions.
Any feature that I care about in Windows 8(faster boot, better monitor support, and ah I don't even know of anything else I would care about) could have easily been put into Windows 7 without UI changes and everybody would have been happy. But instead they packaged up the good stuff with a big FU to the power users, who happened to have disproportionate influence on PC acquisition choices and it's not like it was just the power users that were completely flummoxed by the UI changes.
Windows PC hardware is fine, drivers are more difficult because there is so much more Win PC hardware out there, but in general I have very little difficulty supporting a multitude of windows hardware/drivers. I actually have a much more difficult time getting driver support in Linux, but for different reasons. Basically, drivers are not what is holding PC sales down, it is Windows 8. It's not just that many saw Windows 8 as a step or two backwards, but the big loss is that it also failed to bring Windows forward.
> Windows 8 was at least part, if not the biggest part of the problem.
Yes I agree. But ultimately the OEM's produced a bunch of touch-screen laptops and needed an OS to make use of them. Windows 8 fit the bill.
My father-in-law actually resorted to running programs from the Program Files folder because he couldn't figure out the start menu!
> Windows PC hardware is fine, drivers are more difficult because there is so much more Win PC hardware out there, but in general I have very little difficulty supporting a multitude of windows hardware/drivers.
PC laptops are 95% crap. They have low-res screens, poor batteries, low memory, etc. It actually took me a long time to just find a laptop with decent specs at a good price in store and it was an Asus Zenbook Prime.
That HN topic about the trackpad driver was actually started because of a post I made here -- that exact issue was what I had with my laptop! I also had serious issues with the Intel wireless drivers causing blue screens (seems to be fixed now). The problem is the platform owner, Microsoft, isn't responsible for quality control. And even when they are, like with the Surface tablets, driver issues and problems still crop up.
So you have mostly cheap hardware, mostly cheap driver software, and Windows 8. No wonder the PC market isn't doing so well.
I would concur that Windows 8 was a massive part of the problem. It was like they didn't listen to the resounding feedback from the RTM release.
I think it is odd that OEMs released these touchscreen laptops in the first place! There wasn't any need driving them at all, nor even any "wants" for them. When's the last time they heard anyone say "This laptop's alright, but I REALLY need to reach out over the keyboard and put smudgy marks on my screen and get arm ache swiping left and right. I wish my laptop had a touchscreen!"
It is like they produced a solution to fit a non-existent problem.
I think they've learnt from their mistakes and are improving things dramatically in Windows 10. 8.1 was leaps and bounds ahead of 8 (which was a disaster).
10 finally is a sensible direction that allows them to do what they want with mobile and give the desktop users are familiar experience out of the box.
98% of the time when using Windows 8.1 (or 8 for that matter) on the desktop you're in familiar territory anyway. They screwed up, yes, but they will recover, and the way Apple is going with software I'm interested to see how much of the tables will turn in the next few years.
I don't know about that. I ran 10 technical preview for about a month as a last ditch effort and it drove me to actually buy my first apple device ever when offered an upgrade from work. It was really just more of the same with a vista-esque start menu.
> There was a time a couple of years ago when Android looked like it might gain enough momentum to sweep them away,
Could you expound on when that was? I remember their market share dipping as Android grew much faster, but I don't remember it every really looking like they'd disappear.
I don't think one can by any stretch attribute Apple laptops for the sales of iPhones. Apple is 90% a phone company.
As to Macs, while their share has bumped up in recent years, its really just at the top of the historical range going back to the late 80s. (this of course depends what metric you look at and from whom but 7 to 13% seems to be the range). Can't count how many times I heard in the 2008 time frame that OSX/Apple would dominate all in the pc world in short order. Still waiting.
>Can't count how many times I heard in the 2008 time frame that OSX/Apple would dominate all in the pc world in short order. Still waiting.
I've been following the IT world since like 1995, and I've never heard that being said or written once.
Can you point to some articles from 2008 that say that Apple will "dominate all in the pc world (with regard to Mac sales) in short order"?
What I did read multiple times was that "Apple is doomed" like 10 times a year ever since 1997 (the meme seems to have slowed sometime around last year).
That said, note how Apple DOES dominate "all in the pc world" in total revenue/profits when phones are taken into account (after all Microsoft and Google also produce phones).
And how Mac profit (not unit sales) DOES dominate "all in the pc world", or at least amounts to the profits of the top-5 rest desktop/laptop seller combined.
I think the people who had been saying that OSX would dominate were deluding themselves - I never heard it said! I would have pointed out the minuscule market share of Apple PCs/laptops as evidence.
When I decided to to buy a new laptop this year, I decide to go beyond 1366x768. And to my dismay, neither Windows nor Linux can handle even 1920x1080 correctly. All kinds of software, even many system ones, just have small fonts or blurry GUI. Eventually I settled on MacBook. I was not and am not an apple fanboy, but for now, other options are just horrible.
This is pretty insane, I think $18 billion in quarterly profit is the largest ever for any corporations. Also the revenue from iPhone business alone now exceeds Microsoft and Google combined.
This list is weird. How did Fannie Mae hit the top list annually in 2013 with $84bn but not have a single quarter with at least $21bn (=84/4) that year?
Introducing a larger device was exactly the right move it seems …
I wonder how that interacts with their iPad business (which isn’t even just stagnant, it’s shrinking). Maybe it’s one of the reasons why the iPad really didn’t do this well this quarter? Not that it really matters all that much, though, if the iPhone 6 Plus is eating (part) of the iPad pie. Better that than a competitor.
I believe Tim Cook said that the iPad wasn't turning over as fast as the iPhone (people are keeping them more than 2 years) and that the 6+ is eating some of their tablet sales.
> Not that it really matters all that much, though, if the iPhone 6 Plus is eating (part) of the iPad pie
Certainly. Plus the iPhone 6+ is a $750+ device and it's competing with the $350+ iPad Mini. Add in the fact that iPhone users are incentivized (in the US at least) to replace their device every two years and that's probably much better than selling someone a $500 iPhone and losing the tablet sale to someone else.
Bigger phone sales are definitely eating iPad sales. And people upgrade tablet devices less often anyway, I'm still on an iPad 2 for example. Should be interesting with the rumored iPad pro, which will be much larger (12" retina possibly w/ stylus).
Not sure that's true just yet, but it is close. Apple's December quarter tends to be particularly blowout, sales will fall by 30% to 40% by the June quarter.
Microsoft and Google will combine for $160x billion in sales this nearest fiscal year. The iPhone for the same fiscal year will generate approximately $150 to $170 billion depending on how the year goes.
Edit: What's with the stream of downvotes? What I said is accurate.
Saudi Aramco is probably the largest but since they aren't publicly traded, we don't really know. Estimates put their annual profit at ~$180 billion, so their quarterly revenue would be ~2.5x Apple's.
That's an insane stat. Assuming average cost of an iphone as 500$, and 70% profit margin for an iphone, Apple has made 350 billion in profits on selling iPhones since 2007!!
Any idea what would the equivalent figure in Android profits for Samsung be? Android crossed 1 billion devices sold in 2013, but my guess is the number is going to be much smaller.
Remember, Apple needs to target the low end to succeed in China. They need to put out the crappiest, cheapest phone they possibly can otherwise Samsung and Xiaomi will eat their lunch.
Edit: Obvious sarcasm is apparently not obvious enough.
Does Apple care about beating crappy Samsungs in market share? Probably not. There will always be a market for low end/ cheap/ burner phones. There's little room for margins, and those customers don't buy into the ecosystem as much. Comparing ecosystem revenue per user, Apple's doing fine. They sell a top-end phone to people that will pay a premium, and continue to buy apps and media. It's kind of like telling BMW that they need to compete with Kia.
Sure, more market share would be nice, but it's not necessary. If iPhone's are seen as a luxury item/ status symbol, then there's little advertising needed. Plus, Apple could still sell iPhone 4s and 5s to compete with lower end. (I think)
I know you said sarcasm, but Apple is selling the last gen iphones at a competitive price against Samsung mid range in India.
For example: the iPhone 4S, 5c and 5s are 17,500 and 23,000 37500 Indian Rupees respectively. Compare that to the Galaxy S4 at ~26000 grand 2 at 17000, galaxy note 3 at 34000.
Atleast in India, the last gen Apple phones seem to be priced competitively with the last gen Samsung phones. This is just comparing the lowest models, and not getting into the specs, ofcourse.
Are you sure you didn't mix up the model numbers? These sites [0][1] are saying it's the iPhone 5c that's 37500 Indian Rupees, which is 609 USD. In comparison, Walmart is offering the 5c, contract-free, at $549.[2]
They don't seem to be doing too badly in China. (Armchair opinion but: I think devaluing their brand in China would be the worst thing they could do.)
"74.5 million iPhones, 46% growth over last year. Unit sales up 44% in US, up 97% in BRIC countries. Sales doubled yoy in China, Brazil and Singapore."
and
"Performance of Greater China was particularly impressive with revenue up 70%."
Apple doesn't need to target the low end. They seem to be doing just fine, making the largest quarterly profit in history by not indulging in a race to bottom in search of market share.
This made me laugh because I remember netbooks being a fad where everyone had one and tried working on an underpowered Atom CPU with a tiny battery, a tiny low-res screen running IE under XP with a billion browser toolbars installed, reducing their visible browser space to about 20px at the bottom. Oh the sad memories.
Strangely, the MacBook Air is essentially a Netbook, just better made and not in the "race to the bottom" of both price and quality.
Just replying to myself as I have been downvoted with no replies (how annoying that is), but I wanted to stress that I think the MacBook Air is a GREAT machine and only compared it to Netbooks because of its small convenient form factor, which the netbook was trying to accomplish, albeit with limited success. I had an Acer Aspire One and enjoyed using it (I even made it a Hackintosh and it ran OSX 10.6 but kinda slowly, although with accelerated graphics thanks to the Intel inside it) but I am not under any illusion that netbooks were a fad. I was surprised they did so well and how effectively Intel stole the market overnight that Via should have had with their EPIA boards!
This is about revenue, but every time I see Apple's financial statements, I remember that Apple (as of June 2014) has 160 billion dollars in cash. 2 years of _revenue_ (not operating expenses, mind you, but quite a bit more). I think Bill Gates was all about having enough cash to run the company without a single sale for a year, but apparently they have a 20% profit margin, so we're looking at almost 30 months where they could continue to spend everything, not get a single dime, and be "fine".
If that's not an example of the absolute failure of trickle-down economics, I don't know what is.
If you want to argue general economic principles, then do so [1]. Just don't cherry pick examples to prop up your perspective. I don't think anyone, even Reagan or Thatcher, would have stood behind the assertion that a luxury phone and computer maker with a hoard of cash would benefit the poor. You're attacking a strawman here.
>If they were forced to re-patriate and pay taxes on that cash, how could that not "help the poor"?
That would mostly benefit politicians and their beneficiaries, not exactly 'the poor'. Very little of the $$ spent by the government helps 'the poor', unless you're counting our severely underpaid military.
>Very little of the $$ spent by the government helps 'the poor
Do you have any idea what the aggregate size of transfer payments are in the US? Yes, you can point to inefficiencies all over the place, but it doesn't change the fact that there is a massive social net for the poor in the US.
I'm not sure what you mean by referencing trickle-down economics. I mean, what's the alternative, that Apple distibute that money to shareholders? I don't think stock buy-backs and dividends are what people mean when they say trickle-down economics.
Anyway, Apple does not have a giant vault filled with $160 billion just sitting there. That "cash" hoard is actually invested somewhere (probably numerous places) where it is doing some kind of work to provide a return, at a minimum to keep up with inflation.
If you'd like to wade into political waters, let's talk about the U.S. corporate tax system, which currently provides incentives for companies to keep international profits offshore. I would bet a significant portion of that $160 billion is outside the U.S.
One alternative is they spend that money on more employees (or raise the salaries of the employees)
The $160 billion is in easily liquidated assets (which is basically the same as cash for companies of this size), it's still being more or less useless economically.
This might come off as being a bit "waaah companies aren't allowed to be successful", but on a social responsibility level I don't get how you justify holding on to over $80 billion.
Obviously the US tax system also has things about it that contribute to this state of affairs. But even if the money could be brought back into the US tax-free , do you think Apple would be spending it? I don't know. Again, waaah Apple isn't allowed to be successful.
Does the "tax rate of 26.3 percent" mentioned refer to how much tax Apple actually paid, or its notional tax rate?
For example, here in Australia, Apple had $6 billion revenue and paid $80 million tax. Assuming the margins are at least as good as the US, the profit would be $2.4 billion, so Apple's actual tax rate in Australia is 3.4%. Compare that with the theoretical Australian corporate tax rate of 30%, which would put Apple's tax bill closer to $700 million.
Apple wouldn't be able to book all the profit in Australia; R&D is done in the states obviously so that value add could be booked over there taxed at US rates. So say an iPhone costs $300 to produce and sells for $600, it might be exported to Australia at $400 or $500, with tax on the difference going to the US.
It would be actually paid tax. They can externalise a lot of the tax from Australia but have to be paying it somewhere. For instance if they are selling itunes/ app store content via Ireland or another lower tax nation they will still have to pay tax there.
Having bought the iPhone 6, I have to say I miss the size of iPhone 5, being able to use it with one hand, being less slippery, and the sturdy design. Many months passed by and I still miss it - this has never happened before.
I won't be buying the Apple Watch because I have a real watch. And I simply don't see the point in having a watch that does a fraction of what my phone already does.
I have just bought some PUT options on AAPL, because I don't see the revenue driver for the future. There's no need for a more powerful or slimmer phone at this stage, any advancement will be increasingly marginal. All the possible sizes are already out. Desperate people have got their hands on the latest gadget. What's next for Apple? How can they continue to grow phone sales at this rate? I simply don't see it, nor do I see another product category being as big as the truly personal computer that is the smartphone.
Ah, things were better back in my day! The kids now, they don't know what they've got. GET OFF MY LAWN! ;-)
But seriously. I sometimes find myself slipping in to this sort of mindset; I sometimes even long for my iPhone 5 for exactly the same reasons as you. But this is the inexorable march of progress, right? As if the iPhone 6 we have today is the pinnacle of smartphone design. We'll look back in ten years -- twenty years, fifty years -- when our phones are vanishingly thin, when we lick them and stick them to our arms, or when they just are our arms, and -- no offence -- your comment will look a little ridiculous.
And this is why Apple does what it does; it must be at the forefront, it must be the one at the bleeding edge. If it isn't, it dies.
And if it isn't, well, how boring would everything be if the iPhone 6 was "the end". That future sounds really boring.
A slimmer iPhone requires a substantial breakthrough in physics and technology in general. So far improves have been incremental, but as with Moore's Law - we've reached the limit on thinness - current generation of components doesn't get thinner than that.
Sure in a decade or more a new type of silicon may be invented, but it won't be Apple doing it.
And I miss iPhone 5 for the same reasons Steve Jobs always said its the perfect size - it fits my hands perfectly. This isn't about me getting old. It's basic UX and ergonomics. These larger phones are ergonomically worse. Sure they pack a big screen, but I don't really see the point. I think it's just a craze. I've seen lots of people who haven't bothered to upgrade to 6 cause they think it's too big, and I'm not recommending people do - for the first time in history of Apple's product line. I think there's a reason for that.
> nor do I see another product category being as big as the truly personal computer that is the smartphone
I think these sectors will merge with solutions like Ubuntu Touch (though probably a MS/iOS/android version) creating a bigger smartphone sector but smaller overall combined sector.
Also re: apple sales growth, they just have to maintain market-share as the developing world becomes wealthier the volume growth is there. The big risk is margin. As the $200 almost flagship phones proliferate its increasing difficult to justify spending $800 on a phone. At some point Apple will have to take a smaller premium.
Indeed, how many people in the world are rich enough to buy an Apple product with its associated high margin? A billion? That's about how many iOS devices Apple sold to date. Can it keep growing at 30% a year? I think it will simply run out of new customers and out of new products that will sell like hot-cakes.
> At some point Apple will have to take a smaller premium.
We've been hearing this for years now. Eventually your prediction may prove correct, but on a long enough time scale any negative prediction is correct, so what's the point?
Apple can and likely will release an iPhone 6s mini after they've exhausted their component supplies for the iPhone 5. But the very fact you bought the iPhone 6 (with its higher margin) just shows they know what they are doing. As for growth in smartphones they haven't even made a tiny dent in China, India or African countries.
As for revenue drivers. The Apple Watch and future versions will sell and they haven't really done much with AppleTV, Beats, Primesense etc.
I'm not saying they will rollover and die tomorrow. I think it's enough for them to start growing at a lower rate than the current 30% for the stock to take a hit.
iPhone 6 mini - sure I see that. But it wont be much of an improvement to 5s, so not that many people will buy it.
The other product lines are less than 10% of revenue.
Asia is the key - and if they can keep the momentum they have in China for a few years numbers won't be bad, BUT even so I struggle to see the same YoY growth that they currently have.
I think these results are amazing. Kudos to Apple. And now I'm going to be "that guy" on HN. iPad is off 18%. So now Apple really is living and dying by a single product? I mean it's amazing how well they are doing with "just" one product but technology tastes seem so fickle that it's an interesting predicament to be in.
They have always lived and died by one product. First it was the Mac, then the iPod, now the iPhone. At the current scale, yes, the iPhone sustains 70% of the company. If the iPhone fails maybe the Mac will be the one product to sustain a smaller Apple. Maybe the iPad will rally and do the job.
It's not that weird of a predicament. Not all big companies are diversified. Microsoft has sustained itself for decades with only two products (Windows + office). Google is sustained basically by advertisement on search results. They have other revenue lines but not as important.
If these lines fall companies do the same any other complex organisms do. They adapt to survive, find new businesses, reinvigorate old ones... Or they die. It's really not that exceptional.
What makes Apple exceptional is the scale of it all.
They don't live and die by one product. Its just that one product is ridiculously more successful than the rest. This makes their stock value more volatile, but as a company changes not much. The iPod was once the crown jewel, then its sales dwindled and now its been absorbed into a new form factor.
I have an iPad 2. Since upgrading my iPhone 4 to an iPhone 6 Plus, I barely use my iPad. I doubt I'd bother taking the iPad on trips either, as the larger iPhone screen is fine using hotel booking sites or for general research.
They'll need to reinvent the iPad for me to buy another one.
iPads are mature, no compelling reason to buy one every 2 years like a phone. It's not like the other tablet manufacturers are doing much better (or good at all). Apple still makes a lot on iPads, many companies would kill for that business (including large ones...).
Wow $74.6 Billion Revenue and $18 Billion profit on 74.5M iPhones in a quarter is nuts.
Apple also mentioned in the Conference call that the volatile exchange rate also hurt sales numbers by 4% (vs a constant exchange rate) which they're more susceptible to now that over 65% of their sales are outside of the US.
That's happening to a lot of US companies that do a lot of their business in the EU/EUR zone and other currencies that are weakening relative to the strong USD.
Obviously larger screen iPhones helped a lot. Samsung supposedly copied Apple with rounded edges. And Apple copied Samsung with phablet sized device. I still remember reading the negative reviews when Samsung first came out with phablets.
Well yes but its more than that. Apple's iPhones when it comes to the smartphone industry make up a large proportion of the entire industry's profits even though they don't sell as many phones or have as much sales in proportion to the industry. [1]
Where would I be able to see app revenue alone? On the Summary Data PDF it says services did 4.8B and that includes "revenue from the iTunes Store, the App Store, the Mac App Store, the iBooks Store, AppleCare, Apple Pay, licensing and other service". Is it possible to see only App Store revenue?
I'm not convinced Apple cares about market share in the smartphone war. They are still destroying the competition when it comes to profit and in their world, that's what matters. Google's game with Android is to get it into the hands of as many people as possible.
Apple's goals differ from the idea of getting as many users as people. The company seems to be more focused on getting a number of people who will almost absolutely buy their brand. That's their strength imo. How many businesses can boast of guaranteed lines outside their stores for hours when launching a product? (Bear in mind that lining up is very irrational for a lot of those who spend hours there seeing as they can often grab it online or from a carrier store directly. )
They operate by a follow the money mindset and it works excellently for them. Get people to love your product - this loyal customer we seek in the startup world - and you're in very good hands.
That number is old, in the most recent quarter Apple just rose to be the number 1 OEM in China, and took 55% marketshare in Japan, even took 30% marketshare in S.Korea, Samsung's home turf.
Sure, globally Android will remain larger, but the trend is stabilizing if not reversing a little for now.
Why bother comparing iOS to Android as a measure of success? If you do, you should only compare products in the same price range. Apple products are a premium and will never have majority market share of small margin price range.
Also Samsung's phone business is doing poorly financially.
I think much of that 70% number is downmarket. Apple's competition is primarily Samsung, as well as the premium devices offered by Motorola, HTC, etc. (Though to be fair, I wonder how much of Apple's 30% is from older phones costing $99 or less with contract)
> Apple's competition is primarily Samsung, as well as the premium devices offered by Motorola, HTC, etc. (Though to be fair, I wonder how much of Apple's 30% is from older phones costing $99 or less with contract)
Same here. The larger iPhone got me to switch back. After using Android for the past 2 years, I had forgotten just how polished the iPhone is along with all the apps on the phone.
Admittedly if Google had released a Nexus 5+ at the same $350 price I probably would have stuck with Android. No way I was going to pay a premium price for any of the Android phones I looked at though.
Apple has the technology headroom to keep making more powerful iphones for several more generations... but will it reach a point where people don't need a more powerful phone? (that they don't get any benefit from it, so that power is not utilized). I would have thought they were more powerful than a phone needs to be already, but obviously not! One view is that they are still replacing desktops, suggesting users will value increases in power until they are as powerful as a desktop. Of course, gaming use is unlimited, but I'm not sure that's a key usage.
I would expect something like the Apple watch is essential for Apple, because that small form factor has lots of runway, as each increase in power would be a benefit to users.
Why wouldn't gaming be a key usage? On iPhone alone it is a multi-billion dollar industry. I think gaming could be one of the big driving forces moving forward once they get serious about Apple TV. Give it a few years for the processing to catch up to today's consoles and you no longer need an Xbox/Playstation.
And yet, people buy SSDs even though they could get more memory in a HDD. Because they value speed over capacity.
"The Innovator's Dilemma" traces back the disk drive industry, and in each generation, people choose smaller memory capacity, for the sake of a smaller package (there used to be 8 inch drives, for example). The theoretical idea is that once users' need for performance is satisfied (it's "good enough"), they turn their attention to other issues - such as price, convenience/ease-of-use, customization etc.
It has happened with desktops: that's what caused the brief "netbook" popularity, and what made smartphones successful. Desktops had overshot what was needed for many tasks (browsing, email); but the smaller devices were just becoming powerful enough to manage. So although desktops were more powerful, that extra power didn't matter to many users.
The underlying idea is twofold: (1) all technologies improve over time, as engineers find better ways to do things (Moore's law is just one example); (2) what users demand also increases over time, but at a slower rate
Therefore, if you start with new approach that really struggles with many tasks, eventually it will become powerful enough for what users need; during the same period, the old technology started off powerful enough, and became even more powerful - but users didn't care, because it was more than they needed (or, at least, they didn't want it as much as they wanted other qualities, like convenience etc).
They are finding it easier to sell skinny phones and long battery life than CPU speed. Phones could be quite a bit more powerful if they were as thick and heavy as they used to be.
The Google Project Tango prototype phone is chunky but has lots of CPU.
I think that's impossible to answer, since the U.S. lacks the infrastructure, workers, regulations to make that possible today. Hopefully over time we can improve that situation. In other words, it's more complicated than a simple business choice.
This is great to see. As an Apple fan, it was fun to watch Google's Android quickly steal everything from the iPhone, and then fail to make as much money as Apple on the endeavor. Apple has been a great leader in consumer-ready touch devices.
I've said it before, and I'll say it again: ideas cannot be "stolen", because an idea expressed is an idea shared. The moment Steve Jobs announced the iPhone is the moment Apple freely gave the world the idea of a keyboard-less and stylus-less touchscreen smartphone. Google didn't have to break into a vault to learn about this.
The best part of the report is that iPad sales are plunging. It's a victory for general purpose computing that that segment of the walled garden is in decline. Let's hope that open systems can gain a toehold in phones sometime too.
Sorry, I've been on "open systems" and walled gardens and at this point in my life, I prefer the walled garden.
Whenever I wanted to do something in an "open system", it usually turned into a giant pain-in-the-ass or I got preached/yelled at by everyone. "oh, sorry, you don't have a driver for that yet. Maybe write one yourself and put it on github? Oh sorry, this system doesn't support that format because that format is bad and it kills baby seals and blah blah blah. Oh, don't use _that_ distribution because _that_ Linux distro spies on you and they're in bed with Amazon and they're literally Hitler. Oh, want to run this piece of software? Sorry, that's not available on this "open system", but here's a hacked-together piece of crap that's just as powerful...so I hear..."
I'm old and tired and just want to sit down to something that works. Is that asking too much?
I think there is a balance - with the walled garden you can walk around inside it until they decide that your favourite fruit tree is a bit old and they dig it up, and you are left with alternatives like shrubs and flowers, but no useful fruit tree. That's where the open systems help, such as the other replier stated where being able to run web servers and systems for development can be benefitted by open systems.
But you're right about many of those statements on open systems. I think the fact that stuff is only half-finished is the one that really annoyed me when I wanted to get stuff done. I could have written more and contributed but I had finite time and didn't want to have to do more stuff in order to do the stuff I wanted to do in the first place.
Plus, the endless CADT model of development in Linux land ("I'm NEW AROUND HERE. Let's bin this old nonsense that I've not used for long and START AGAIN! It'll be MUCH better than the old stuff. I will be because I SAID SO, plus I'm NEW AROUND HERE") got wearisome.
I love open systems when I need an open system. I was a linux fanboy for a very long time but the frustration and configurability simply does not help me in my life as a consumer. I just need a phone that works, apps that don't suck, and a camera to capture my life. Apple is dominant in that category.
I couldn't imagine the same things I get out of the walled garden Apple provides as helping me in my career as web engineer. On a gnu/linux server I love being able to have absolute control to change everything as well as leverage the hard work others have contributed to the ecosystem. I just prefer to ssh to that server via my macbook.
You're so god damn right. It's not that I mind open systems, it's that I'm too lazy. I don't want to deal with all the bullshit that comes with an open system.
Anecdotally it seems like ipads have a longer lifespan than a phone as well. Those with an ipad 1 will probably have to upgrade and those with a 2 might want to for the retina display.
The 3 though have been out for nearly 3 years and is still fine. Whereas someone who bought a phone at the same time may have already upgraded.
Indeed. I had an original iPad, and in Oct '13, went for an iPad Air. By that point, the improvements were great enough to make an argument, to me, for a replacement.
But then, this is HN - we're not typical of the rest of the world. Much as many folk seem to enjoy keeping up with the latest and greatest phones, I only reluctantly moved from a well-used iPhone 3G to a 5s. (A great improvement in internal tech, absolutely, but I miss that smaller screen, where everything was reachable with the thumb, in one hand - even the 5s' tall screen means having to shift its position for some applications, even aside from the current series. So it goes)
I've got a 3, and want to upgrade, but... it's not super urgent. I use my iPad pretty often, but the iPad 3 has the feature I care about most (retina screen), and there haven't been many major changes since.
I've got a 3 but there is nothing wrong with it. The Air 2 is thinner and MUCH lighter, but enough to spend $500+?
If they release a new version with some really big new feature like real stylus support for drawing they might get me, but as it is my iPad 3 works very well and I see no actual need to upgrade.
Yep, I agree. They're faster and lighter, but starting with the 3, they're all pretty good at what they're used for. Until they make some major change, people will keep them around for a while.
Just like Facebook and Google's rapid decline because everyone cares about privacy.
iPads will succeed or fail based on utility. Those who love them have found great utility, and I think they'll be increasingly important in corporate markets, but it hasn't proved out yet. It's still young.
After all the surveillance revelations it fills me with confusion and dread how instead of valuing freedom and control people run into the golden cages like there is no tomorrow. Well, maybe there won't...
It shows that margin on Apple products is too high. This leaves plenty of room for some company to come into the market and steal their customers. That it hasn't happened shows the strength of Apple. They make products people will pay premium for.
>> "It shows that margin on Apple products is too high."
How does this show that in any way whatsoever? If their margins were too high they'd be leaving money on the table. Short term they probably are but lowering prices would also dilute the brand.
It would be hard for another company to imitate Apple's hardware/software integration. One of the reasons I've bought Macbooks for my last two laptops was that I knew that the OS and most of its software was designed with my hardware in mind.
That's precisely what stopped me from buying into the Apple cosmos.
If I want an Apple Watch, I need to buy an iPhone. If I buy an iPhone, I should use iTunes. In order to get a version of iTunes that isn't atrocious, I need to use OSX. In order to use OSX I need to buy an iMac or MBP.
Want to use an iPod? Same thing, just skip the first step.
Want to develop apps for (or port apps to) iOS? Again, same thing.
I'm using Linux. I occasionally use Windows for testing in IE or playing games. There's just no way I can adopt any Apple device as an addition to that without getting an experience that is significantly lacking in comparison to what I would get by switching everything over.
As I speak I'm using a Dell laptop, a Samsung smartphone and an Asus tablet. I'm actually in the process of replacing the Dell laptop with a smaller brand laptop custom-built for Linux support. There's just no way I could justify moving any single device over to an Apple equivalent without moving everything else.
You could call it "synergy" or "network effects". Before Apple (when Microsoft did it) we used to call it vendor lock-in and monoculture.
The funny part is that I'm pretty sure that if you ignore the lower end market most of the criticism I've heard about each brand is perfectly interchangeable at this point. "My smartphone bends / overheats", "I installed an update and now something is misbehaving, but it's not big enough of a deal that I can be bothered to figure out how to fix it", "my laptop was faulty and I had to get it replaced/repaired two weeks after I bought it", "the OS does something incredibly annoying and there apparently isn't any way to change that so I rely on clunky workarounds" and so on. I swear I've heard some variation of each for Linux, Microsoft and Apple devices alike.
This isn't really a complaint, more of an observation. Buying Apple is perfectly reasonable, especially if all your other devices are already Apple. But after having seen people be ridiculously productive on all kinds of devices (e.g. a sensible PHP dev using Windows Surface as a laptop -- that one caught me off guard) and likewise also seeing every single variation fail at other times, I would recommend not to give your favourite vendor too much credit. In all likelihood the "perfect" experience you're having with your platform of choice is not unique to you or that platform -- it just happens to be something that works really great for you right now. It might not work as well for someone else, or even for yourself at a different time in a different situation.
That's been kicking people for years. Only Apple could make the iPod Mini because they bought the entire production of the little CF sized hard-drives. A few years ago Apple bought a huge chunk of the available Flash production capacity.
Then you get the crazy things where Apple can afford to make special machines to blend the glass and aluminum on their devices or laser-cut holes in the laptops because they're operating at a scale where they can make that work out. No upstart brand could EVER do that.
"High" is a relative measure, and "too high" would indicate a problem. Margin is certainly high compared to the various cohorts against which Apple is measured -- that's obviously not a problem. It would only become a problem if competitors can somehow negatively affect Apple by delivering market-equivalent or better products and services while foregoing margin by living in that profit "shadow". Plenty of companies are doing the latter, but not while doing the former.
Edit: As usms implies elsewhere in this thread, competitors can't simply decide to do both simultaneously, since Apple has an optimally efficient supply chain and massive economies of scale.
Apple makes luxury products. People like luxury products. Luxury products have strong brand appeal so they can comfortably ask people to pay more for products. Any other company that sells like phones at Apple's price range will FAIL. You either make something extremely better for the same price or just as good at a lower price. Neither is a guaranty for success though.
> Any other company that sells like phones at Apple's price range will FAIL.
Vivo and Oppo ( subsidiaries of the same parent ) dominate the high-end on China and maintain their image by selling at ' Apple Prices'. Their Western models are often more expensive...
Weird. I've never even heard of Vivo. All the wealthy Chinese people I know have an iPhone. I genuinely believe that they would be embarrassed to have anything other than an iPhone. They shake their head when I tell them how great an Android is. Even on TV, in the dramas, the rich characters always use iPhone and Macs. I've never seen anyone use a Lenovo or Vivo phone on chinese TV drama.
To be fair, Samsung is also considered kind of high end. They won't let you into starbucks unless you have an iPhone or Samsung something (just joking, sort of).
I agree. And what's more, in the ample discussions about Apple, this is rarely mentioned or analyzed.It's like people prefer not to burst the illusion, and continuing living in it, and enjoying the psychological value the illusion gives them.
In other words, Apple is a successful business. People have been making that same statement for a long time and nobody has been able to do what you are suggesting.
Of course this is an inaccurate and very silly comparison[3], but at least for me it does give some sense of scale. That is a preposterous number of iPhones.
[1]http://en.wikipedia.org/wiki/USS_George_H.W._Bush_(CVN-77)
[2] Yes, I know that number is revenue and not profit. As long as I'm making a silly mental comparison though, why not have more fun by using the bigger number?
[3] Maintaining/staffing carriers is astronomically expensive, $74.6 billion is actually only enough for 12 empty carrier-shaped hunks of steel.