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'Quake III Arena' Bots Reportedly Stop Fighting After 4-Year Match (forbes.com/sites/erikkain)
18 points by speeder on July 4, 2013 | hide | past | favorite | 12 comments



This is simply not true. From John Carmack's Twitter: "Stock Quake 3 bots don't use neural networks, folks" (https://twitter.com/ID_AA_Carmack/status/352192259418103809)


From John Carmack himself: the stock bots don't use neural nets [1]. It would be interesting to see what sort of emergent behaviour arises from bots that can adapt though.

[1] : https://twitter.com/id_aa_carmack/status/352192259418103809


it's ridiculous what kind of pseudo journalism makes it into forbes these days.


"The story is based on a screenshot[0] taken from a forum and tweeted out by Mat Murray on Twitter."

Yeah, it feels nice that a media company like Forbes is basing their stories on something like a screenshot from 4chan.

[0] http://i.imgur.com/dx7sVXj.jpg


The guy that wrote this is a contributor to Forbes. Anyone can be a contributor to the site as long as they write a few stories that sound like they know what they're talking about.


Even if it's not true, in some sense it doesn't matter. It makes for a lovely modern-day parable, and also a round-the-campfire sci-fi story.


They stop fighting because some counter overflows, and there's no guard for it causing the application to crash. I'm sure there's smart people - or even Carmack himself - that can find the relevant code (actually, is the bot code open source or just the Quake 3 engine)?


This is obviously a joke, but the people at RAND used to run into this when doing war simulations for the US Military.


The only winning move is not to play.


I'd like to see what's inside that 512MB file, though.


Another epic troll brought to you by 4chan.


Good god is that stupid. This originated on _4chan_ and has been thorougly debunked, because Quake 3 bots don't work like that. Fucking ridiculous.




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