This is a fairly accurate depiction of the current state of the industry. It's fair to say that it's difficult to think of a good reason to stay in vfx other than that the work itself is so darned enjoyable.
Yeah, I spent 7 years at R&H. Stayed because I loved the work. I left because the work demands require your entire being, day and night, leaving you no life at all.
Why is that? It always seems the case that vfx eats up everyone time, but it always seemed to me that it was that projects were terribly managed, and if they weren't, this wouldn't be as much of an issue.
It's a death of a thousand cuts: "We'll fix it in post", shots created by compositing multiple shots together (with different camera and lighting) and your job is to add the VFX and integrate it all so it looks realistic and natural, being informed the director has changed his thoughts about 1/3 of the film, that other vender working with us just went belly up and here's all their work with no deadline adjustment, coworkers crumbling and their work being distributed among every other surviving team member, wife/child/significant-other begging you to come home while they are awake just once...
Wow. When you depend on your customers to "let" you make money, you simply don't have a business.
Come back when they need your service, and then force them to cover your expenses with some profit thrown in. Until then, go do something profitable.