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Historical tribute and accurate remake of the original Pac-Man in Javascript (github.com/shaunew)
28 points by lesterbuck on Aug 29, 2012 | hide | past | favorite | 6 comments


The readme links to the Pac-Man Dossier at http://home.comcast.net/~jpittman2/pacman/pacmandossier.html which contains an interesting explanation of all the nitty-gritty details about ghost AI and timers.

I find it fascinating that there are so many tiny details and variations between levels, which apparently are essential to memorize in order to achieve "perfect play".


The learn mode is very helpful (try it at http://shaunew.github.com/Pac-Man/ ). It graphically shows the strategy each ghost uses to catch Pac-Man. Outside of aficionados, not many people realize how intricate the behaviors and quirks are. Very neat.


Wow, the mode where it shows the ghost's path-planing is awesome. I want to see a game built around exposing this kind of information now.


Hiding spot doesn't work, not fully accurate ;-)


Worked for me, which one did you use?


I attended the meetup in Houston yesterday, where this game was demoed and source code explained. It was pretty good.




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