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Show HN: Lego Brick Scanner – open-source Boilerplate (github.com/gistnoesis)
154 points by GistNoesis on July 5, 2021 | hide | past | favorite | 11 comments



I saw Brickit on HN friday https://news.ycombinator.com/item?id=27693560 and played with replicating the technology this week-end just for fun.

It renders virtual legos stacks in a pybullet environment and generate synthetic data ready to be played with neural networks blocks.

I have compiled a pybullet ready ~14000 Lego bricks dataset that may be useful to you.

Pybullet in non-GUI can handle ~3000 simultaneous bricks.


I am working on a LEGO sorter project, and getting access to labeled data to train my neural network is a real pain. Would love to see if your dataset could be of use!


ha! crazy. Did you share this over in that Brickit thread there? Sure some would be interested


Thanks for posting the original thread ! Good idea ! I'll add a back-link.


> This project is a tool to generate synthetic 3d scenes for toying with bricks registration.

I'm out of the lego brick scanning loop. What is "bricks registration"?


Next step is to take a picture or 3D model of some object and come up with a lego version of it.


That's an interesting project. Maybe there are some similar project in Minecraft.


new idea for a lego app: Dump all your legos on the floor, take a video / photos of the pile. (nicely spread around). App should create a complete inventory of all your bricks. From there, generate list of sets which can be built, etc...


this project is inspired by a project that does literally exactly what you just posted https://brickit.app/


It's extraordinary how bad this website is. If I hadn't seen the twitter video showing what it actually did, I would have no idea just based on this page. The video alone could be the entire website and it would be better than this.

For such an incredibly cool project it's a shame


Requires an Instagram login to watch the “how it works” video, too. Just bizarre.




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