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Anyone care to chime in about why Blender seems to have the resources for this kind of work but the GIMP doesn’t?

I know Blender has a lot of corporate sponsorship, so I think the explanation is there’s a “commoditize your complements” effect going on. But does anyone have a more specific hypothesis? E.g., why does Blender have so many complements and the GIMP so few?




I’m not hugely involved in this space so this is just speculation, but my impression is that Blender is relied on by companies more than GIMP. It seems like Photoshop still dominates the space GIMP occupies. So there’s probably just a lot more money being funneled into Blender because a lot more profit depends on it.


I was under the impression that Blender at the big studio level was still pretty niche? (E.g., when a studio switches, it’s still a news story.) If you’re aware of places Blender is being used that generate a lot of profit, I’d love to hear about them.

I was under the impression it had more to do with symbiotic relationships between products. E.g., people using Unreal need modeling software (Epic is a sponsor), people using modeling software need GPUs (Nvidia is a sponsor).


My understanding is while Blender is not the market leader, it does have significant market share, and significant corporate funding. OTOH, commericial usage of GIMP is pretty much nothing.


Maybe because there are relatively fewer options for free modeling software, compared to the tons of free 2D graphics programs one can choose from? Putting money into Blender helps those companies getting rid of buggy, expensive 3D software. For 2D graphics, they already have plenty of options.


Curious what other free options you mean? Krita, I’m guessing? Other options for raster graphics?


I was able to use Paint.Net in place of GIMP. Paint.Net is Windows-only but it handled pretty much all my raster image editing needs and unlike GIMP I can actually remember how to use it despite only using it every couple of months.


I didn't just mean free options. There are still many other acceptably-priced and acceptably-licensed graphics programs besides PhotoShop. These may still be more acceptable than buying into the PhotoShop ecosystem. With 3D software, it's not so simple.




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