I'm glad you found us here. I should've posted a comment on your blog.
Anyway, I wonder if you might be able to give us some insight as a game designer as to what goes into creating a game. Do you start with a theme? Mechanics? A particular goal (like the one you've set out here to create a thousand year game)?
It was hard to ignore the 800% spike in traffic. ;)
Before I even get an idea for a theme or a mechanic (or a constraint), I look for inspiration outside of my head. I watch movies, read comics, and play games in other media. Oh! I actually documented this process on my blog for a recent game.
January: http://danielsolisblog.blogspot.com/2011/01/thousand-year-ga...
February: http://danielsolisblog.blogspot.com/2011/03/thousand-year-ga...
March: No Entries
April: http://danielsolisblog.blogspot.com/2011/05/thousand-year-ga...