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For HN why this release is important:

* Qt essential killed LTS for non paying customers starting with this release (but Qt stills stays GPL/LPGL and Commercial). You still will be get these fixes but only in the next minor version [1]. Personally this is not really an issue for me (nether for my open source app ScreenPlay nor for the Qt app I develop at work) because Qt is fairly stable.

* Last release before Qt 6

* You now need a Qt account to download (via the maintenance tool) _any_ Qt libraries from qt.io. Why does this remind me of docker?

[1] https://www.qt.io/blog/qt-offering-changes-2020




To that list, I'd add:

* Qt is a pure joy to work with compared to every other cross platform widget toolkit out there.

Over the years, I've worked with gtk 2, gtk 3, Tk, wxWidgets, SWT along with proprietary toolkits like MFC and Cocoa. Qt stands above them all in terms of ease of use and quality of output(among the cross platform).

Putting the LTS as your first bullet makes no sense to me. Developers are not cheap. Qt does not owe companies the engineering resources to support and maintain an LTS product. All of their code is still open source and development in the open, working with their community. (I've personally found the paid developers very responsive to issues I've raised.) So if Companies aren't paying for Qt, who should? If that minor change helps keep Qt alive, I'm all for it.


LTS: Long Term Support


* Last LTS release before Qt 6




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